1 write to NodeEndpoint
Microsoft.Build (1)
BackEnd\Components\Communications\NodeEndpointInProc.cs (1)
497
NodeEndpoint
= node;
16 references to NodeEndpoint
Microsoft.Build (1)
BackEnd\Components\Communications\NodeProviderInProc.cs (1)
360
nodeContext._inProcNode = new InProcNode(nodeId, _componentHost, endpoints.
NodeEndpoint
);
Microsoft.Build.Engine.UnitTests (15)
BackEnd\NodeEndpointInProc_Tests.cs (15)
225
endpoints.
NodeEndpoint
.Connect(_host);
245
endpoints.
NodeEndpoint
.Connect(_host);
258
endpoints.
NodeEndpoint
.OnLinkStatusChanged += LinkStatusChanged;
264
Assert.False(_linkStatusTable.ContainsKey(endpoints.
NodeEndpoint
));
268
endpoints.
NodeEndpoint
.Connect(_host);
272
Assert.Equal(LinkStatus.Active, _linkStatusTable[endpoints.
NodeEndpoint
].status);
298
endpoints.
NodeEndpoint
.Connect(_host);
312
endpoints.
NodeEndpoint
.SendData(nodePacket);
327
endpoints.
NodeEndpoint
.Connect(_host);
345
endpoints.
NodeEndpoint
.SendData(nodePacket);
364
opDelegate(pair.
NodeEndpoint
);
414
endpoints.
NodeEndpoint
.Disconnect();
421
Assert.Equal(LinkStatus.Inactive, _linkStatusTable[endpoints.
NodeEndpoint
].status);
431
endpoints.
NodeEndpoint
.OnLinkStatusChanged += LinkStatusChanged;
435
endpoints.
NodeEndpoint
.Connect(_host);