1 write to NodeEndpoint
Microsoft.Build (1)
BackEnd\Components\Communications\NodeEndpointInProc.cs (1)
489NodeEndpoint = node;
16 references to NodeEndpoint
Microsoft.Build (1)
BackEnd\Components\Communications\NodeProviderInProc.cs (1)
372_inProcNode = new InProcNode(_componentHost, endpoints.NodeEndpoint);
Microsoft.Build.Engine.UnitTests (15)
BackEnd\NodeEndpointInProc_Tests.cs (15)
221endpoints.NodeEndpoint.Connect(_host); 241endpoints.NodeEndpoint.Connect(_host); 254endpoints.NodeEndpoint.OnLinkStatusChanged += LinkStatusChanged; 260Assert.False(_linkStatusTable.ContainsKey(endpoints.NodeEndpoint)); 264endpoints.NodeEndpoint.Connect(_host); 268Assert.Equal(LinkStatus.Active, _linkStatusTable[endpoints.NodeEndpoint].status); 295endpoints.NodeEndpoint.Connect(_host); 309endpoints.NodeEndpoint.SendData(nodePacket); 324endpoints.NodeEndpoint.Connect(_host); 342endpoints.NodeEndpoint.SendData(nodePacket); 361opDelegate(pair.NodeEndpoint); 411endpoints.NodeEndpoint.Disconnect(); 418Assert.Equal(LinkStatus.Inactive, _linkStatusTable[endpoints.NodeEndpoint].status); 428endpoints.NodeEndpoint.OnLinkStatusChanged += LinkStatusChanged; 432endpoints.NodeEndpoint.Connect(_host);