63 references to LinkStatus
Microsoft.Build (54)
BackEnd\Components\Communications\NodeEndpointInProc.cs (10)
37
private
LinkStatus
_status;
106
_status =
LinkStatus
.Inactive;
151
public
LinkStatus
LinkStatus
213
ErrorUtilities.VerifyThrow(_status ==
LinkStatus
.Active, "Cannot send when link status is not active. Current status {0}", _status);
260
private void RaiseLinkStatusChanged(
LinkStatus
newStatus)
283
ChangeLinkStatus(
LinkStatus
.Active);
284
_peerEndpoint.ChangeLinkStatus(
LinkStatus
.Active);
304
ErrorUtilities.VerifyThrow(_status ==
LinkStatus
.Active, "Endpoint is not connected. Current status {0}", _status);
306
ChangeLinkStatus(
LinkStatus
.Inactive);
319
private void ChangeLinkStatus(
LinkStatus
newStatus)
BackEnd\Components\Communications\NodeProviderInProc.cs (2)
427
private void InProcNodeEndpoint_OnLinkStatusChanged(INodeEndpoint endpoint,
LinkStatus
status)
429
if (status ==
LinkStatus
.Active)
BackEnd\Node\InProcNode.cs (9)
253
if (_nodeEndpoint.LinkStatus ==
LinkStatus
.Active)
264
if (_nodeEndpoint.LinkStatus ==
LinkStatus
.Active)
275
if (_nodeEndpoint.LinkStatus ==
LinkStatus
.Active)
286
if (_nodeEndpoint.LinkStatus ==
LinkStatus
.Active)
361
if (_nodeEndpoint.LinkStatus ==
LinkStatus
.Active)
415
private void OnLinkStatusChanged(INodeEndpoint endpoint,
LinkStatus
status)
419
case
LinkStatus
.ConnectionFailed:
420
case
LinkStatus
.Failed:
425
case
LinkStatus
.Inactive:
BackEnd\Node\OutOfProcNode.cs (10)
388
if (_nodeEndpoint.LinkStatus ==
LinkStatus
.Active)
406
if (_nodeEndpoint.LinkStatus ==
LinkStatus
.Active)
417
if (_nodeEndpoint.LinkStatus ==
LinkStatus
.Active)
428
if (_nodeEndpoint.LinkStatus ==
LinkStatus
.Active)
524
if (_nodeEndpoint.LinkStatus ==
LinkStatus
.Active)
573
private void OnLinkStatusChanged(INodeEndpoint endpoint,
LinkStatus
status)
577
case
LinkStatus
.ConnectionFailed:
578
case
LinkStatus
.Failed:
583
case
LinkStatus
.Inactive:
596
if (_nodeEndpoint.LinkStatus ==
LinkStatus
.Active)
BackEnd\Node\OutOfProcServerNode.cs (4)
275
private void OnLinkStatusChanged(INodeEndpoint endpoint,
LinkStatus
status)
279
case
LinkStatus
.ConnectionFailed:
280
case
LinkStatus
.Failed:
295
if (_nodeEndpoint.LinkStatus ==
LinkStatus
.Active)
INodeEndpoint.cs (2)
14
internal delegate void LinkStatusChangedDelegate(INodeEndpoint endpoint,
LinkStatus
status);
75
LinkStatus
LinkStatus
NodeEndpointOutOfProcBase.cs (17)
55
private
LinkStatus
_status;
136
public
LinkStatus
LinkStatus
155
ErrorUtilities.VerifyThrow(_status ==
LinkStatus
.Inactive, "Link not inactive. Status is {0}", _status);
186
if (_status ==
LinkStatus
.Active)
209
_status =
LinkStatus
.Inactive;
272
protected void ChangeLinkStatus(
LinkStatus
newStatus)
284
private void RaiseLinkStatusChanged(
LinkStatus
newStatus)
307
ChangeLinkStatus(
LinkStatus
.Inactive);
383
ChangeLinkStatus(
LinkStatus
.ConnectionFailed);
472
ChangeLinkStatus(
LinkStatus
.Active);
483
ChangeLinkStatus(
LinkStatus
.Failed);
567
ChangeLinkStatus(
LinkStatus
.Inactive);
587
ChangeLinkStatus(
LinkStatus
.Failed);
593
ChangeLinkStatus(
LinkStatus
.Failed);
611
ChangeLinkStatus(
LinkStatus
.Failed);
668
ChangeLinkStatus(
LinkStatus
.Failed);
676
ChangeLinkStatus(
LinkStatus
.Failed);
Microsoft.Build.Engine.UnitTests (9)
BackEnd\NodeEndpointInProc_Tests.cs (9)
151
public readonly
LinkStatus
status;
153
public LinkStatusContext(Thread thread,
LinkStatus
status)
272
Assert.Equal(
LinkStatus
.Active, _linkStatusTable[endpoints.NodeEndpoint].status);
273
Assert.Equal(
LinkStatus
.Active, _linkStatusTable[endpoints.ManagerEndpoint].status);
371
Assert.Equal(
LinkStatus
.Inactive, endpoint.LinkStatus); // "Expected LinkStatus to be Inactive"
376
Assert.Equal(
LinkStatus
.Active, endpoint.LinkStatus); // "Expected LinkStatus to be Active"
422
Assert.Equal(
LinkStatus
.Inactive, _linkStatusTable[endpoints.NodeEndpoint].status);
423
Assert.Equal(
LinkStatus
.Inactive, _linkStatusTable[endpoints.ManagerEndpoint].status);
441
private void LinkStatusChanged(INodeEndpoint endpoint,
LinkStatus
status)