4 instantiations of ProxyTargets
Microsoft.Build (1)
BackEnd\Components\ProjectCache\ProxyTargets.cs (1)
48var instance = new ProxyTargets();
Microsoft.Build.Engine.UnitTests (3)
BackEnd\Scheduler_Tests.cs (1)
547BuildRequest request1 = CreateProxyBuildRequest(1, 1, new ProxyTargets(new Dictionary<string, string> { { "foo", "bar" } }), null);
ProjectCache\ProjectCacheTests.cs (2)
117new ProxyTargets( 1604new ProxyTargets(new Dictionary<string, string> { { proxyTarget, cacheHitTarget } })));
13 references to ProxyTargets
Microsoft.Build (11)
BackEnd\BuildManager\BuildManager.cs (1)
1796ProxyTargets proxyTargets,
BackEnd\Components\ProjectCache\CacheResult.cs (3)
53public ProxyTargets? ProxyTargets { get; } 60ProxyTargets? proxyTargets = null) 85public static CacheResult IndicateCacheHit(ProxyTargets proxyTargets)
BackEnd\Components\ProjectCache\ProxyTargets.cs (2)
46internal static ProxyTargets FactoryForDeserialization(ITranslator translator) 48var instance = new ProxyTargets();
BackEnd\Components\Scheduler\Scheduler.cs (1)
983/// Proxy build requests <see cref="ProxyTargets"/> should be really cheap (only return properties and items) and it's not worth
BackEnd\Shared\BuildRequest.cs (4)
71private ProxyTargets _proxyTargets; 144ProxyTargets proxyTargets, 307public ProxyTargets ProxyTargets 434translator.Translate(ref _proxyTargets, ProxyTargets.FactoryForDeserialization);
Microsoft.Build.Engine.UnitTests (2)
BackEnd\Scheduler_Tests.cs (2)
807private BuildRequest CreateBuildRequest(int nodeRequestId, int configId, string[] targets, NodeAffinity nodeAffinity, BuildRequest parentRequest, ProxyTargets proxyTargets = null) 840private BuildRequest CreateProxyBuildRequest(int nodeRequestId, int configId, ProxyTargets proxyTargets, BuildRequest parentRequest)