1 write to ManagerEndpoint
Microsoft.Build (1)
BackEnd\Components\Communications\NodeEndpointInProc.cs (1)
490ManagerEndpoint = manager;
18 references to ManagerEndpoint
Microsoft.Build (1)
BackEnd\Components\Communications\NodeProviderInProc.cs (1)
368_inProcNodeEndpoint = endpoints.ManagerEndpoint;
Microsoft.Build.Engine.UnitTests (17)
BackEnd\NodeEndpointInProc_Tests.cs (17)
220endpoints.ManagerEndpoint.Listen(_host); 240endpoints.ManagerEndpoint.Listen(_host); 243endpoints.ManagerEndpoint.Disconnect(); 253endpoints.ManagerEndpoint.OnLinkStatusChanged += LinkStatusChanged; 257endpoints.ManagerEndpoint.Listen(_host); 261Assert.False(_linkStatusTable.ContainsKey(endpoints.ManagerEndpoint)); 269Assert.Equal(LinkStatus.Active, _linkStatusTable[endpoints.ManagerEndpoint].status); 294endpoints.ManagerEndpoint.Listen(_host); 303endpoints.ManagerEndpoint.SendData(managerPacket); 323endpoints.ManagerEndpoint.Listen(_host); 332endpoints.ManagerEndpoint.SendData(managerPacket); 350endpoints.ManagerEndpoint.Disconnect(); 362opDelegate(pair.ManagerEndpoint); 407endpoints.ManagerEndpoint.Disconnect(); 419Assert.Equal(LinkStatus.Inactive, _linkStatusTable[endpoints.ManagerEndpoint].status); 427endpoints.ManagerEndpoint.OnLinkStatusChanged += LinkStatusChanged; 431endpoints.ManagerEndpoint.Listen(_host);