1 write to ManagerEndpoint
Microsoft.Build (1)
BackEnd\Components\Communications\NodeEndpointInProc.cs (1)
498ManagerEndpoint = manager;
18 references to ManagerEndpoint
Microsoft.Build (1)
BackEnd\Components\Communications\NodeProviderInProc.cs (1)
356nodeContext._inProcNodeEndpoint = endpoints.ManagerEndpoint;
Microsoft.Build.Engine.UnitTests (17)
BackEnd\NodeEndpointInProc_Tests.cs (17)
224endpoints.ManagerEndpoint.Listen(_host); 244endpoints.ManagerEndpoint.Listen(_host); 247endpoints.ManagerEndpoint.Disconnect(); 257endpoints.ManagerEndpoint.OnLinkStatusChanged += LinkStatusChanged; 261endpoints.ManagerEndpoint.Listen(_host); 265Assert.False(_linkStatusTable.ContainsKey(endpoints.ManagerEndpoint)); 273Assert.Equal(LinkStatus.Active, _linkStatusTable[endpoints.ManagerEndpoint].status); 297endpoints.ManagerEndpoint.Listen(_host); 306endpoints.ManagerEndpoint.SendData(managerPacket); 326endpoints.ManagerEndpoint.Listen(_host); 335endpoints.ManagerEndpoint.SendData(managerPacket); 353endpoints.ManagerEndpoint.Disconnect(); 365opDelegate(pair.ManagerEndpoint); 410endpoints.ManagerEndpoint.Disconnect(); 422Assert.Equal(LinkStatus.Inactive, _linkStatusTable[endpoints.ManagerEndpoint].status); 430endpoints.ManagerEndpoint.OnLinkStatusChanged += LinkStatusChanged; 434endpoints.ManagerEndpoint.Listen(_host);