1 write to ManagerEndpoint
Microsoft.Build (1)
BackEnd\Components\Communications\NodeEndpointInProc.cs (1)
490
ManagerEndpoint
= manager;
18 references to ManagerEndpoint
Microsoft.Build (1)
BackEnd\Components\Communications\NodeProviderInProc.cs (1)
379
_inProcNodeEndpoint = endpoints.
ManagerEndpoint
;
Microsoft.Build.Engine.UnitTests (17)
BackEnd\NodeEndpointInProc_Tests.cs (17)
224
endpoints.
ManagerEndpoint
.Listen(_host);
244
endpoints.
ManagerEndpoint
.Listen(_host);
247
endpoints.
ManagerEndpoint
.Disconnect();
257
endpoints.
ManagerEndpoint
.OnLinkStatusChanged += LinkStatusChanged;
261
endpoints.
ManagerEndpoint
.Listen(_host);
265
Assert.False(_linkStatusTable.ContainsKey(endpoints.
ManagerEndpoint
));
273
Assert.Equal(LinkStatus.Active, _linkStatusTable[endpoints.
ManagerEndpoint
].status);
298
endpoints.
ManagerEndpoint
.Listen(_host);
307
endpoints.
ManagerEndpoint
.SendData(managerPacket);
327
endpoints.
ManagerEndpoint
.Listen(_host);
336
endpoints.
ManagerEndpoint
.SendData(managerPacket);
354
endpoints.
ManagerEndpoint
.Disconnect();
366
opDelegate(pair.
ManagerEndpoint
);
411
endpoints.
ManagerEndpoint
.Disconnect();
423
Assert.Equal(LinkStatus.Inactive, _linkStatusTable[endpoints.
ManagerEndpoint
].status);
431
endpoints.
ManagerEndpoint
.OnLinkStatusChanged += LinkStatusChanged;
435
endpoints.
ManagerEndpoint
.Listen(_host);