1 write to ManagerEndpoint
Microsoft.Build (1)
BackEnd\Components\Communications\NodeEndpointInProc.cs (1)
498
ManagerEndpoint
= manager;
18 references to ManagerEndpoint
Microsoft.Build (1)
BackEnd\Components\Communications\NodeProviderInProc.cs (1)
356
nodeContext._inProcNodeEndpoint = endpoints.
ManagerEndpoint
;
Microsoft.Build.Engine.UnitTests (17)
BackEnd\NodeEndpointInProc_Tests.cs (17)
224
endpoints.
ManagerEndpoint
.Listen(_host);
244
endpoints.
ManagerEndpoint
.Listen(_host);
247
endpoints.
ManagerEndpoint
.Disconnect();
257
endpoints.
ManagerEndpoint
.OnLinkStatusChanged += LinkStatusChanged;
261
endpoints.
ManagerEndpoint
.Listen(_host);
265
Assert.False(_linkStatusTable.ContainsKey(endpoints.
ManagerEndpoint
));
273
Assert.Equal(LinkStatus.Active, _linkStatusTable[endpoints.
ManagerEndpoint
].status);
297
endpoints.
ManagerEndpoint
.Listen(_host);
306
endpoints.
ManagerEndpoint
.SendData(managerPacket);
326
endpoints.
ManagerEndpoint
.Listen(_host);
335
endpoints.
ManagerEndpoint
.SendData(managerPacket);
353
endpoints.
ManagerEndpoint
.Disconnect();
365
opDelegate(pair.
ManagerEndpoint
);
410
endpoints.
ManagerEndpoint
.Disconnect();
422
Assert.Equal(LinkStatus.Inactive, _linkStatusTable[endpoints.
ManagerEndpoint
].status);
430
endpoints.
ManagerEndpoint
.OnLinkStatusChanged += LinkStatusChanged;
434
endpoints.
ManagerEndpoint
.Listen(_host);