1 write to ManagerEndpoint
Microsoft.Build (1)
BackEnd\Components\Communications\NodeEndpointInProc.cs (1)
490ManagerEndpoint = manager;
18 references to ManagerEndpoint
Microsoft.Build (1)
BackEnd\Components\Communications\NodeProviderInProc.cs (1)
379_inProcNodeEndpoint = endpoints.ManagerEndpoint;
Microsoft.Build.Engine.UnitTests (17)
BackEnd\NodeEndpointInProc_Tests.cs (17)
224endpoints.ManagerEndpoint.Listen(_host); 244endpoints.ManagerEndpoint.Listen(_host); 247endpoints.ManagerEndpoint.Disconnect(); 257endpoints.ManagerEndpoint.OnLinkStatusChanged += LinkStatusChanged; 261endpoints.ManagerEndpoint.Listen(_host); 265Assert.False(_linkStatusTable.ContainsKey(endpoints.ManagerEndpoint)); 273Assert.Equal(LinkStatus.Active, _linkStatusTable[endpoints.ManagerEndpoint].status); 298endpoints.ManagerEndpoint.Listen(_host); 307endpoints.ManagerEndpoint.SendData(managerPacket); 327endpoints.ManagerEndpoint.Listen(_host); 336endpoints.ManagerEndpoint.SendData(managerPacket); 354endpoints.ManagerEndpoint.Disconnect(); 366opDelegate(pair.ManagerEndpoint); 411endpoints.ManagerEndpoint.Disconnect(); 423Assert.Equal(LinkStatus.Inactive, _linkStatusTable[endpoints.ManagerEndpoint].status); 431endpoints.ManagerEndpoint.OnLinkStatusChanged += LinkStatusChanged; 435endpoints.ManagerEndpoint.Listen(_host);