1 write to _componentHost
Microsoft.Build (1)
BackEnd\Components\Communications\NodeProviderInProc.cs (1)
124_componentHost = host;
9 references to _componentHost
Microsoft.Build (9)
BackEnd\Components\Communications\NodeProviderInProc.cs (9)
111int maxNodeCount = _componentHost.BuildParameters.MultiThreaded ? _componentHost.BuildParameters.MaxNodeCount : 1; 218if (_componentHost.BuildParameters.SaveOperatingEnvironment) 322if ((_componentHost.BuildParameters.SaveOperatingEnvironment) && 364NodeEndpointInProc.EndpointPair endpoints = NodeEndpointInProc.CreateInProcEndpoints(NodeEndpointInProc.EndpointMode.Synchronous, _componentHost, nodeId); 372nodeContext._inProcNode = new InProcNode(nodeId, _componentHost, endpoints.NodeEndpoint); 376CultureInfo culture = _componentHost.BuildParameters.Culture; 377CultureInfo uiCulture = _componentHost.BuildParameters.UICulture; 385nodeContext._inProcNodeThread.Name = $"In-proc Node {nodeId} ({_componentHost.Name})";