10 references to Any
Microsoft.Build (10)
BackEnd\Components\Communications\NodeInfo.cs (1)
89NodeAffinity.Any => true,
BackEnd\Components\Communications\NodeManager.cs (2)
99if ((nodeAffinity == NodeAffinity.Any || nodeAffinity == NodeAffinity.InProc) && !_componentHost!.BuildParameters.DisableInProcNode) 104if (nodes.Count < numberOfNodesToCreate && (nodeAffinity == NodeAffinity.Any || nodeAffinity == NodeAffinity.OutOfProc))
BackEnd\Components\Scheduler\Scheduler.cs (6)
1589case NodeAffinity.Any: 1798NodeAffinity existingRequestAffinity = NodeAffinity.Any; 1799if (requestAffinity != NodeAffinity.Any) 1826if (existingRequestAffinity != NodeAffinity.Any && existingRequestAffinity != requestAffinity) 2297NodeAffinity affinity = NodeAffinity.Any; 2306if (affinity == NodeAffinity.Any)
Instance\HostServices.cs (1)
293return NodeAffinity.Any;