1 write to _getFileSystemEntries
Microsoft.Build.Tasks.Core (1)
FileMatcher.cs (1)
113_getFileSystemEntries = getFileSystemDirectoryEntriesCache == null
6 references to _getFileSystemEntries
Microsoft.Build.Tasks.Core (6)
FileMatcher.cs (6)
432return GetLongPathName(path, _getFileSystemEntries); 567fixedDirectoryPart = FileMatcher.GetLongPathName(fixedDirectoryPart, _getFileSystemEntries); 1004foreach (string subdir in _getFileSystemEntries(FileSystemEntity.Directories, recursionState.BaseDirectory, nextStep.DirectoryPattern, null, false)) 1012_getFileSystemEntries(FileSystemEntity.Directories, recursionState.BaseDirectory, nextStep.DirectoryPattern, null, false), 1060IEnumerable<string> files = _getFileSystemEntries(FileSystemEntity.Files, recursionState.BaseDirectory, 1820fileToMatch = GetLongPathName(fileToMatch, _getFileSystemEntries);