1 write to msbuildExeResourceManager
Microsoft.Build.Engine (1)
Resources\AssemblyResources.cs (1)
37
msbuildExeResourceManager
= manager;
3 references to msbuildExeResourceManager
Microsoft.Build.Engine (3)
Resources\AssemblyResources.cs (3)
35
ErrorUtilities.VerifyThrow(
msbuildExeResourceManager
== null, "Only one extra resource manager");
100
if (
msbuildExeResourceManager
!= null)
103
resource =
msbuildExeResourceManager
.GetString(name, CultureInfo.CurrentUICulture);