23 references to Default
Microsoft.Build.CommandLine.UnitTests (1)
TestAssemblyInfo.cs (1)
111if (FileSystems.Default.FileExists(potentialVersionsPropsPath))
MSBuild (22)
BuildEnvironmentHelper.cs (5)
213if (FileSystems.Default.FileExists(msBuildExe)) 217else if (FileSystems.Default.FileExists(msBuildDll)) 273vsVersion != CurrentVisualStudioVersion || !FileSystems.Default.DirectoryExists(vsInstallDir)) 298.Where(i => i.Version.Major == v.Major && FileSystems.Default.DirectoryExists(i.Path)) 341if (!string.IsNullOrEmpty(msBuildExePath) && FileSystems.Default.FileExists(msBuildExePath))
ExceptionHandling.cs (1)
390IEnumerable<string> files = FileSystems.Default.EnumerateFiles(DebugDumpPath, "MSBuild*failure.txt");
FileUtilities.cs (1)
135private static readonly IFileSystem DefaultFileSystem = FileSystems.Default;
Modifiers.cs (2)
528if (FileSystems.Default.FileExists(unescapedItemSpec)) 544if (FileSystems.Default.FileExists(unescapedItemSpec))
ProjectSchemaValidationHandler.cs (1)
49if (FileSystems.Default.FileExists(schemaFile))
TaskEngineAssemblyResolver.cs (1)
106if (FileSystems.Default.FileExists(_taskAssemblyFile))
TempFileUtilities.cs (2)
188ErrorUtilities.VerifyThrow(!FileSystems.Default.FileExists(file), "Guid should be unique"); 234if (FileSystems.Default.DirectoryExists(Path))
XMake.cs (9)
411if (!FileSystems.Default.FileExists(path)) 2220else if (!FileSystems.Default.FileExists(responseFile)) 2453if (FileSystems.Default.FileExists(autoResponseFile)) 3045if (FileSystems.Default.DirectoryExists(projectFile)) 3052InitializationException.VerifyThrow(FileSystems.Default.FileExists(projectFile), "ProjectNotFoundError", projectFile); 3535if (FileSystems.Default.DirectoryExists(projectFile)) 3544InitializationException.VerifyThrow(FileSystems.Default.FileExists(projectFile), "ProjectNotFoundError", projectFile); 4384if (FileSystems.Default.FileExists(testFile)) 4542InitializationException.VerifyThrow(FileSystems.Default.FileExists(fileName), "SchemaNotFoundError", fileName);