36 references to FileSystems
Microsoft.Build.CommandLine.UnitTests (1)
TestAssemblyInfo.cs (1)
122
if (
FileSystems
.Default.FileExists(potentialVersionsPropsPath))
MSBuild (35)
BuildEnvironmentHelper.cs (6)
213
if (
FileSystems
.Default.FileExists(msBuildExe))
217
else if (
FileSystems
.Default.FileExists(msBuildDll))
273
vsVersion != CurrentVisualStudioVersion || !
FileSystems
.Default.DirectoryExists(vsInstallDir))
298
.Where(i => i.Version.Major == v.Major &&
FileSystems
.Default.DirectoryExists(i.Path))
341
if (!string.IsNullOrEmpty(msBuildExePath) &&
FileSystems
.Default.FileExists(msBuildExePath))
611
var existsCheck = mode == BuildEnvironmentMode.VisualStudio ? new Func<string, bool>(_ => true) :
FileSystems
.Default.FileExists;
DebugUtils.cs (1)
116
while (
FileSystems
.Default.FileExists(fullPath))
ExceptionHandling.cs (3)
412
IEnumerable<string> files =
FileSystems
.Default.EnumerateFiles(DebugDumpPath, "MSBuild*failure.txt");
416
if (
FileSystems
.Default.GetLastWriteTimeUtc(file) >= fromTimeUtc)
422
builder.Append(
FileSystems
.Default.ReadFileAllText(file));
FileUtilities.cs (3)
81
return !
FileSystems
.Default.FileExists(lowerCased);
135
private static readonly IFileSystem DefaultFileSystem =
FileSystems
.Default;
751
foreach (string dir in
FileSystems
.Default.EnumerateDirectories(directory))
Modifiers.cs (2)
329
if (
FileSystems
.Default.FileExists(unescapedItemSpec))
345
if (
FileSystems
.Default.FileExists(unescapedItemSpec))
ProjectSchemaValidationHandler.cs (1)
49
if (
FileSystems
.Default.FileExists(schemaFile))
TaskEngineAssemblyResolver.cs (1)
106
if (
FileSystems
.Default.FileExists(_taskAssemblyFile))
TaskFactoryUtilities.cs (7)
136
if (!string.IsNullOrEmpty(assemblyPath) &&
FileSystems
.Default.FileExists(assemblyPath))
162
Assembly assembly = Assembly.Load(
FileSystems
.Default.ReadFileAllBytes(assemblyPath));
186
if (!
FileSystems
.Default.FileExists(manifestPath))
254
if (
FileSystems
.Default.FileExists(path))
256
return Assembly.Load(
FileSystems
.Default.ReadFileAllBytes(path));
262
if (
FileSystems
.Default.FileExists(path))
264
return Assembly.Load(
FileSystems
.Default.ReadFileAllBytes(path));
TempFileUtilities.cs (2)
187
ErrorUtilities.VerifyThrow(!
FileSystems
.Default.FileExists(file), "Guid should be unique");
233
if (
FileSystems
.Default.DirectoryExists(Path))
XMake.cs (9)
336
if (!
FileSystems
.Default.FileExists(path))
2146
else if (!
FileSystems
.Default.FileExists(responseFile))
2379
if (
FileSystems
.Default.FileExists(autoResponseFile))
3009
if (
FileSystems
.Default.DirectoryExists(projectFile))
3016
InitializationException.VerifyThrow(
FileSystems
.Default.FileExists(projectFile), "ProjectNotFoundError", projectFile);
3513
if (
FileSystems
.Default.DirectoryExists(projectFile))
3522
InitializationException.VerifyThrow(
FileSystems
.Default.FileExists(projectFile), "ProjectNotFoundError", projectFile);
4378
if (
FileSystems
.Default.FileExists(testFile))
4536
InitializationException.VerifyThrow(
FileSystems
.Default.FileExists(fileName), "SchemaNotFoundError", fileName);