1 write to _interopStateManager
ILCompiler.Compiler (1)
Compiler\DependencyAnalysis\StructMarshallingStubMapNode.cs (1)
25
_interopStateManager
= interopStateManager;
4 references to _interopStateManager
ILCompiler.Compiler (4)
Compiler\DependencyAnalysis\StructMarshallingStubMapNode.cs (4)
68
var nativeType =
_interopStateManager
.GetStructMarshallingNativeType(structType);
79
writer.GetUnsignedConstant(_externalReferences.GetIndex(factory.MethodEntrypoint(
_interopStateManager
.GetStructMarshallingManagedToNativeThunk(structType)))),
80
writer.GetUnsignedConstant(_externalReferences.GetIndex(factory.MethodEntrypoint(
_interopStateManager
.GetStructMarshallingNativeToManagedThunk(structType)))),
81
writer.GetUnsignedConstant(_externalReferences.GetIndex(factory.MethodEntrypoint(
_interopStateManager
.GetStructMarshallingCleanupThunk(structType)))));