1 write to _interopStateManager
ILCompiler.Compiler (1)
Compiler\DependencyAnalysis\StructMarshallingStubMapNode.cs (1)
25_interopStateManager = interopStateManager;
4 references to _interopStateManager
ILCompiler.Compiler (4)
Compiler\DependencyAnalysis\StructMarshallingStubMapNode.cs (4)
68var nativeType = _interopStateManager.GetStructMarshallingNativeType(structType); 79writer.GetUnsignedConstant(_externalReferences.GetIndex(factory.MethodEntrypoint(_interopStateManager.GetStructMarshallingManagedToNativeThunk(structType)))), 80writer.GetUnsignedConstant(_externalReferences.GetIndex(factory.MethodEntrypoint(_interopStateManager.GetStructMarshallingNativeToManagedThunk(structType)))), 81writer.GetUnsignedConstant(_externalReferences.GetIndex(factory.MethodEntrypoint(_interopStateManager.GetStructMarshallingCleanupThunk(structType)))));