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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using Internal.NativeFormat;
using Internal.Runtime;
using Internal.Text;
using Internal.TypeSystem;
using Internal.TypeSystem.Interop;
namespace ILCompiler.DependencyAnalysis
{
/// <summary>
/// Represents a hash table of struct marshalling stub types generated into the image.
/// </summary>
internal sealed class StructMarshallingStubMapNode : ObjectNode, ISymbolDefinitionNode
{
private readonly ExternalReferencesTableNode _externalReferences;
private readonly InteropStateManager _interopStateManager;
public StructMarshallingStubMapNode(ExternalReferencesTableNode externalReferences, InteropStateManager interopStateManager)
{
_externalReferences = externalReferences;
_interopStateManager = interopStateManager;
}
public void AppendMangledName(NameMangler nameMangler, Utf8StringBuilder sb)
{
sb.Append(nameMangler.CompilationUnitPrefix).Append("__struct_marshalling_stub_map"u8);
}
public int Offset => 0;
public override bool IsShareable => false;
public override ObjectNodeSection GetSection(NodeFactory factory) => _externalReferences.GetSection(factory);
public override bool StaticDependenciesAreComputed => true;
protected override string GetName(NodeFactory factory) => this.GetMangledName(factory.NameMangler);
public override ObjectData GetData(NodeFactory factory, bool relocsOnly = false)
{
// This node does not trigger generation of other nodes.
if (relocsOnly)
return new ObjectData(Array.Empty<byte>(), Array.Empty<Relocation>(), 1, new ISymbolDefinitionNode[] { this });
var writer = new NativeWriter();
var typeMapHashTable = new VertexHashtable();
Section hashTableSection = writer.NewSection();
hashTableSection.Place(typeMapHashTable);
foreach (var structType in factory.MetadataManager.GetTypesWithStructMarshalling())
{
// the order of data written is as follows:
// managed struct type
// NumFields<< 2 | (HasInvalidLayout ? (2:0)) | (MarshallingRequired ? (1:0))
// If !HasInvalidLayout
// If MarshallingRequired:
// size
// struct marshalling thunk
// struct unmarshalling thunk
// struct cleanup thunk
// For each field field:
// name
// offset
var nativeType = _interopStateManager.GetStructMarshallingNativeType(structType);
Vertex marshallingData = null;
Vertex fieldOffsetData = null;
uint header;
if (!nativeType.HasInvalidLayout)
{
if (MarshalHelpers.IsStructMarshallingRequired(structType))
{
Vertex thunks = writer.GetTuple(
writer.GetUnsignedConstant(_externalReferences.GetIndex(factory.MethodEntrypoint(_interopStateManager.GetStructMarshallingManagedToNativeThunk(structType)))),
writer.GetUnsignedConstant(_externalReferences.GetIndex(factory.MethodEntrypoint(_interopStateManager.GetStructMarshallingNativeToManagedThunk(structType)))),
writer.GetUnsignedConstant(_externalReferences.GetIndex(factory.MethodEntrypoint(_interopStateManager.GetStructMarshallingCleanupThunk(structType)))));
uint size = (uint)nativeType.InstanceFieldSize.AsInt;
marshallingData = writer.GetTuple(writer.GetUnsignedConstant(size), thunks);
}
for (int i = 0; i < nativeType.Fields.Length; i++)
{
var row = writer.GetTuple(
writer.GetStringConstant(nativeType.Fields[i].GetName()),
writer.GetUnsignedConstant((uint)nativeType.Fields[i].Offset.AsInt)
);
fieldOffsetData = (fieldOffsetData != null) ? writer.GetTuple(fieldOffsetData, row) : row;
}
header = (uint)((marshallingData != null) ? InteropDataConstants.HasMarshallers : 0) |
(uint)(nativeType.Fields.Length << InteropDataConstants.FieldCountShift);
}
else
{
header = InteropDataConstants.HasInvalidLayout;
}
Vertex data = writer.GetUnsignedConstant(header);
if (marshallingData != null)
data = writer.GetTuple(data, marshallingData);
if (fieldOffsetData != null)
data = writer.GetTuple(data, fieldOffsetData);
Vertex vertex = writer.GetTuple(
writer.GetUnsignedConstant(_externalReferences.GetIndex(factory.NecessaryTypeSymbol(structType))),
data
);
int hashCode = structType.GetHashCode();
typeMapHashTable.Append((uint)hashCode, hashTableSection.Place(vertex));
}
byte[] hashTableBytes = writer.Save();
return new ObjectData(hashTableBytes, Array.Empty<Relocation>(), 1, new ISymbolDefinitionNode[] { this });
}
protected internal override int Phase => (int)ObjectNodePhase.Ordered;
public override int ClassCode => (int)ObjectNodeOrder.StructMarshallingStubMapNode;
}
}
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