1 implementation of Directory
xunit.console (1)
common\AssemblyResolution\Microsoft.Extensions.DependencyModel\FileSystemWrapper.cs (1)
12
public IDirectory
Directory
{ get; } = new DirectoryWrapper();
7 references to Directory
xunit.console (7)
common\AssemblyResolution\Microsoft.Extensions.DependencyModel\Resolution\AppBaseCompilationAssemblyResolver.cs (2)
51
var isPublished = _fileSystem.
Directory
.Exists(refsPath);
75
if (_fileSystem.
Directory
.Exists(sharedRefs))
common\AssemblyResolution\Microsoft.Extensions.DependencyModel\Resolution\DotNetReferenceAssembliesPathResolver.cs (3)
33
fileSystem.
Directory
.Exists("/Library/Frameworks/Mono.framework/Versions/Current/lib/mono/xbuild-frameworks"))
38
if (fileSystem.
Directory
.Exists("/usr/local/lib/mono/xbuild-frameworks"))
43
if (fileSystem.
Directory
.Exists("/usr/lib/mono/xbuild-frameworks"))
common\AssemblyResolution\Microsoft.Extensions.DependencyModel\Resolution\ReferenceAssemblyPathResolver.cs (1)
96
if (!fileSystem.
Directory
.Exists(net20Dir))
common\AssemblyResolution\Microsoft.Extensions.DependencyModel\Resolution\ResolverUtils.cs (1)
20
if (fileSystem.
Directory
.Exists(packagePath))