1 write to _fileSystem
xunit.console (1)
common\AssemblyResolution\Microsoft.Extensions.DependencyModel\Resolution\ReferenceAssemblyPathResolver.cs (1)
36
_fileSystem
= fileSystem;
2 references to _fileSystem
xunit.console (2)
common\AssemblyResolution\Microsoft.Extensions.DependencyModel\Resolution\ReferenceAssemblyPathResolver.cs (2)
66
if (
_fileSystem
.File.Exists(relativeToReferenceAssemblies))
77
if (
_fileSystem
.File.Exists(fallbackFile))