1 write to _fileSystem
xunit.console (1)
common\AssemblyResolution\Microsoft.Extensions.DependencyModel\Resolution\AppBaseCompilationAssemblyResolver.cs (1)
30_fileSystem = fileSystem;
3 references to _fileSystem
xunit.console (3)
common\AssemblyResolution\Microsoft.Extensions.DependencyModel\Resolution\AppBaseCompilationAssemblyResolver.cs (3)
51var isPublished = _fileSystem.Directory.Exists(refsPath); 75if (_fileSystem.Directory.Exists(sharedRefs)) 91if (ResolverUtils.TryResolveAssemblyFile(_fileSystem, directory, assemblyFile, out fullName))