1 write to _fileSystem
xunit.console (1)
common\AssemblyResolution\Microsoft.Extensions.DependencyModel\Resolution\AppBaseCompilationAssemblyResolver.cs (1)
30
_fileSystem
= fileSystem;
3 references to _fileSystem
xunit.console (3)
common\AssemblyResolution\Microsoft.Extensions.DependencyModel\Resolution\AppBaseCompilationAssemblyResolver.cs (3)
51
var isPublished =
_fileSystem
.Directory.Exists(refsPath);
75
if (
_fileSystem
.Directory.Exists(sharedRefs))
91
if (ResolverUtils.TryResolveAssemblyFile(
_fileSystem
, directory, assemblyFile, out fullName))