1 write to assemblyDisplayName
xunit.console (1)
Sinks\DiagnosticMessageSink.cs (1)
20this.assemblyDisplayName = assemblyDisplayName;
2 references to assemblyDisplayName
xunit.console (2)
Sinks\DiagnosticMessageSink.cs (2)
44if (assemblyDisplayName != null) 45Console.WriteLine($" {assemblyDisplayName}: {diagnosticMessage.Message}");