1 write to assemblyDisplayName
xunit.console (1)
Sinks\DiagnosticMessageSink.cs (1)
20
this.
assemblyDisplayName
= assemblyDisplayName;
2 references to assemblyDisplayName
xunit.console (2)
Sinks\DiagnosticMessageSink.cs (2)
44
if (
assemblyDisplayName
!= null)
45
Console.WriteLine($" {
assemblyDisplayName
}: {diagnosticMessage.Message}");