1 write to _fileSystem
xunit.console (1)
common\AssemblyResolution\Microsoft.Extensions.DependencyModel\DependencyContextLoader.cs (1)
37_fileSystem = fileSystem;
4 references to _fileSystem
xunit.console (4)
common\AssemblyResolution\Microsoft.Extensions.DependencyModel\DependencyContextLoader.cs (4)
97Debug.Assert(_fileSystem.File.Exists(location)); 98using (var stream = _fileSystem.File.OpenRead(location)) 117if (_fileSystem.File.Exists(depsJsonFile)) 119using (var stream = _fileSystem.File.OpenRead(depsJsonFile))