1 write to _fileSystem
xunit.console (1)
common\AssemblyResolution\Microsoft.Extensions.DependencyModel\DependencyContextLoader.cs (1)
37
_fileSystem
= fileSystem;
4 references to _fileSystem
xunit.console (4)
common\AssemblyResolution\Microsoft.Extensions.DependencyModel\DependencyContextLoader.cs (4)
97
Debug.Assert(
_fileSystem
.File.Exists(location));
98
using (var stream =
_fileSystem
.File.OpenRead(location))
117
if (
_fileSystem
.File.Exists(depsJsonFile))
119
using (var stream =
_fileSystem
.File.OpenRead(depsJsonFile))