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// Copyright (c) .NET Foundation and contributors. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
//
// AssemblyAction.cs
//
// Author:
// Jb Evain (jbevain@gmail.com)
//
// (C) 2006 Jb Evain
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
namespace Mono.Linker
{
public enum AssemblyAction
{
// Ignore the assembly
Skip,
// Copy the existing files, assembly and symbols, into the output destination. E.g. .dll and .mdb
// Trimming still analyzes the assemblies (to know what they require) but does not modify them.
Copy,
// Copy the existing files, assembly and symbols, into the output destination if and only if
// anything from the assembly is used.
// Trimming still analyzes the assemblies (to know what they require) but does not modify them.
CopyUsed,
// Link the assembly
Link,
// Remove the assembly from the output
Delete,
// Save the assembly/symbols in memory without trimming it.
// E.g. useful to remove unneeded assembly references (as done in SweepStep),
// resolving [TypeForwardedTo] attributes (like PCL) to their final location
Save,
// Keep all types, methods, and fields but add System.Runtime.BypassNGenAttribute to unmarked methods.
AddBypassNGen,
// Keep all types, methods, and fields in marked assemblies but add System.Runtime.BypassNGenAttribute to unmarked methods.
// Delete unmarked assemblies.
AddBypassNGenUsed
}
}
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