| File: Linker.Steps\BaseStep.cs | Web Access |
| Project: src\runtime\src\tools\illink\src\linker\Mono.Linker.csproj (illink) |
// Copyright (c) .NET Foundation and contributors. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // // BaseStep.cs // // Author: // Jb Evain (jbevain@novell.com) // // (C) 2007 Novell, Inc. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System.Diagnostics; using Mono.Cecil; namespace Mono.Linker.Steps { public abstract class BaseStep : IStep { private LinkContext? _context; public LinkContext Context { get { Debug.Assert(_context != null); return _context; } } public AnnotationStore Annotations { get { return Context.Annotations; } } public Tracer Tracer { get { return Context.Tracer; } } public MarkingHelpers MarkingHelpers => Context.MarkingHelpers; public void Process(LinkContext context) { _context = context; if (!ConditionToProcess()) return; Process(); foreach (AssemblyDefinition assembly in context.GetAssemblies()) { ProcessAssembly(assembly); } EndProcess(); } protected virtual bool ConditionToProcess() { return true; } protected virtual void Process() { } protected virtual void EndProcess() { } protected virtual void ProcessAssembly(AssemblyDefinition assembly) { } } }