1 write to _isInteractive
dotnet (1)
Commands\Run\RunCommandSelector.cs (1)
107_isInteractive = isInteractive;
2 references to _isInteractive
dotnet (2)
Commands\Run\RunCommandSelector.cs (2)
149return TrySelectTargetFramework(frameworks, _isInteractive, _commandName, out selectedFramework); 514if (_isInteractive)