26 references to Opened
dotnet-svcutil-lib (26)
FrameworkFork\System.ServiceModel\System\ServiceModel\ChannelFactory.cs (2)
110if (this.State != CommunicationState.Opened) 114if (this.State != CommunicationState.Opened)
FrameworkFork\System.ServiceModel\System\ServiceModel\Channels\ChannelFactoryBase.cs (1)
152if (this.State != CommunicationState.Opened)
FrameworkFork\System.ServiceModel\System\ServiceModel\Channels\ChannelParameterCollection.cs (2)
84case CommunicationState.Opened: 121case CommunicationState.Opened:
FrameworkFork\System.ServiceModel\System\ServiceModel\Channels\CommunicationObject.cs (10)
181case CommunicationState.Opened: 269case CommunicationState.Opened: 459_state = CommunicationState.Opened; 514case CommunicationState.Opened: 563case CommunicationState.Opened: 597case CommunicationState.Opened: 626case CommunicationState.Opened: 655case CommunicationState.Opened: 684case CommunicationState.Opened: 719case CommunicationState.Opened:
FrameworkFork\System.ServiceModel\System\ServiceModel\Channels\HttpChannelFactory.cs (1)
906if (_channel.State != CommunicationState.Opened)
FrameworkFork\System.ServiceModel\System\ServiceModel\Channels\RequestContextBase.cs (4)
17private CommunicationState _state = CommunicationState.Opened; 34_state = CommunicationState.Opened; 135if (_state != CommunicationState.Opened) 212if ((_state != CommunicationState.Opened) || _replyInitiated)
FrameworkFork\System.ServiceModel\System\ServiceModel\Channels\ServiceChannel.cs (1)
834if (State == CommunicationState.Opened)
FrameworkFork\System.ServiceModel\System\ServiceModel\Dispatcher\ChannelDispatcher.cs (2)
367if (this.State == CommunicationState.Opened) 378if (this.State == CommunicationState.Opened)
FrameworkFork\System.ServiceModel\System\ServiceModel\Dispatcher\ChannelHandler.cs (2)
112if (_listener.State == CommunicationState.Opened) 136get { return _binder.Channel.State == CommunicationState.Opened; }
FrameworkFork\System.ServiceModel\System\ServiceModel\Dispatcher\DuplexChannelBinder.cs (1)
1245if (!_closeState.TryBackgroundClose() || this.State != CommunicationState.Opened)