Implemented interface member:
property
State
System.ServiceModel.ICommunicationObject.State
25 references to State
dotnet-svcutil-lib (25)
FrameworkFork\System.ServiceModel\System\ServiceModel\ChannelFactory.cs (8)
36if (this.State == CommunicationState.Created || this.State == CommunicationState.Opening) 110if (this.State != CommunicationState.Opened) 114if (this.State != CommunicationState.Opened) 176Fx.Assert(this.State == CommunicationState.Created || this.State == CommunicationState.Opening, ""); 185Fx.Assert(this.State == CommunicationState.Created || this.State == CommunicationState.Opening, "");
FrameworkFork\System.ServiceModel\System\ServiceModel\Channels\ChannelFactoryBase.cs (1)
152if (this.State != CommunicationState.Opened)
FrameworkFork\System.ServiceModel\System\ServiceModel\Channels\FramingChannels.cs (1)
392if (this.State != CommunicationState.Opening)
FrameworkFork\System.ServiceModel\System\ServiceModel\Channels\HttpChannelFactory.cs (2)
708if (State == CommunicationState.Created) 906if (_channel.State != CommunicationState.Opened)
FrameworkFork\System.ServiceModel\System\ServiceModel\Channels\ServiceChannel.cs (3)
564if ((State == CommunicationState.Created) && !operation.IsInitiating) 834if (State == CommunicationState.Opened) 1131if (State == CommunicationState.Opening)
FrameworkFork\System.ServiceModel\System\ServiceModel\Channels\ServiceChannelProxy.cs (1)
530get { return _serviceChannel.State; }
FrameworkFork\System.ServiceModel\System\ServiceModel\ClientBase.cs (1)
137return _channelFactory.State;
FrameworkFork\System.ServiceModel\System\ServiceModel\Dispatcher\ChannelDispatcher.cs (2)
367if (this.State == CommunicationState.Opened) 378if (this.State == CommunicationState.Opened)
FrameworkFork\System.ServiceModel\System\ServiceModel\Dispatcher\ChannelHandler.cs (1)
112if (_listener.State == CommunicationState.Opened)
FrameworkFork\System.ServiceModel\System\ServiceModel\Dispatcher\InstanceBehavior.cs (2)
61if (rpc.InstanceContext.State == CommunicationState.Created) 65if (rpc.InstanceContext.State == CommunicationState.Created)
FrameworkFork\System.ServiceModel\System\ServiceModel\Security\SecurityProtocolFactory.cs (1)
387return this.CommunicationObject.State != CommunicationState.Created;
FrameworkFork\System.ServiceModel\System\ServiceModel\Security\WrapperSecurityCommunicationObject.cs (2)
198get { return _communicationObject.State; } 373get { return _communicationObject.State; }