7 implementations of State
dotnet-svcutil-lib (7)
FrameworkFork\System.ServiceModel\System\ServiceModel\Channels\CommunicationObject.cs (1)
57public CommunicationState State
FrameworkFork\System.ServiceModel\System\ServiceModel\Channels\ServiceChannelProxy.cs (1)
528CommunicationState ICommunicationObject.State
FrameworkFork\System.ServiceModel\System\ServiceModel\ClientBase.cs (2)
125public CommunicationState State 661CommunicationState ICommunicationObject.State
FrameworkFork\System.ServiceModel\System\ServiceModel\Dispatcher\DuplexChannelBinder.cs (1)
1078public CommunicationState State
FrameworkFork\System.ServiceModel\System\ServiceModel\Security\WrapperSecurityCommunicationObject.cs (2)
196public CommunicationState State 371public CommunicationState State
15 references to State
dotnet-svcutil-lib (15)
FrameworkFork\System.ServiceModel\System\ServiceModel\Channels\ChannelParameterCollection.cs (2)
75CommunicationState state = channel.State; 110CommunicationState state = channel.State;
FrameworkFork\System.ServiceModel\System\ServiceModel\Channels\ServiceChannel.cs (3)
72_openBinder = (binder.Channel.State == CommunicationState.Created); 2445if (!_isTimerCancelled && _binder.Channel.State != CommunicationState.Faulted && _binder.Channel.State != CommunicationState.Closed)
FrameworkFork\System.ServiceModel\System\ServiceModel\ClientBase.cs (2)
132return channel.State; 663get { return ((ICommunicationObject)_channel).State; }
FrameworkFork\System.ServiceModel\System\ServiceModel\Dispatcher\ChannelHandler.cs (2)
136get { return _binder.Channel.State == CommunicationState.Opened; } 173if (_binder.Channel.State == CommunicationState.Created)
FrameworkFork\System.ServiceModel\System\ServiceModel\Dispatcher\DuplexChannelBinder.cs (3)
306if (_channel.State == CommunicationState.Faulted) 416if (_channel.State == CommunicationState.Faulted) 1080get { return _innerChannel.State; }
FrameworkFork\System.ServiceModel\System\ServiceModel\Dispatcher\ListenerHandler.cs (3)
130if (_acceptedNull || (listener.State == CommunicationState.Faulted)) 165if (channel.State != CommunicationState.Closing && channel.State != CommunicationState.Closed)