1 write to _nodeBuffer
dotnet-svcutil-lib (1)
FrameworkFork\Microsoft.Xml\Xml\Core\util\TernaryTreeGenerator.cs (1)
160
_nodeBuffer
= new byte[MAX_NODES, 4];
14 references to _nodeBuffer
dotnet-svcutil-lib (14)
FrameworkFork\Microsoft.Xml\Xml\Core\util\TernaryTreeGenerator.cs (14)
206
charInTheTree =
_nodeBuffer
[nodePos, (int)TernaryTreeByte.characterByte];
234
if (
_nodeBuffer
[nodePos, (int)TernaryTreeByte.leftTree] == 0x0)
243
_nodeBuffer
[nodePos, (int)TernaryTreeByte.leftTree] = (byte)(_endNodePos - nodePos);
249
nodePos = nodePos +
_nodeBuffer
[nodePos, (int)TernaryTreeByte.leftTree];
255
if (
_nodeBuffer
[nodePos, (int)TernaryTreeByte.rightTree] == 0x0)
264
_nodeBuffer
[nodePos, (int)TernaryTreeByte.rightTree] = (byte)(_endNodePos - nodePos);
270
nodePos = nodePos +
_nodeBuffer
[nodePos, (int)TernaryTreeByte.rightTree];
285
_nodeBuffer
[nodePos, (int)TernaryTreeByte.characterByte] = (byte)charToAdd;
290
_nodeBuffer
[nodePos, (int)TernaryTreeByte.characterByte] = 0;
291
_nodeBuffer
[nodePos, (int)TernaryTreeByte.data] = data;
446
streamWriter.Write("{0},{1},{2},{3},",
_nodeBuffer
[pos, (int)TernaryTreeByte.characterByte],
447
_nodeBuffer
[pos, (int)TernaryTreeByte.leftTree],
448
_nodeBuffer
[pos, (int)TernaryTreeByte.rightTree],
449
_nodeBuffer
[pos, (int)TernaryTreeByte.data]);