1 write to _nodeBuffer
dotnet-svcutil-lib (1)
FrameworkFork\Microsoft.Xml\Xml\Core\util\TernaryTreeGenerator.cs (1)
160_nodeBuffer = new byte[MAX_NODES, 4];
14 references to _nodeBuffer
dotnet-svcutil-lib (14)
FrameworkFork\Microsoft.Xml\Xml\Core\util\TernaryTreeGenerator.cs (14)
206charInTheTree = _nodeBuffer[nodePos, (int)TernaryTreeByte.characterByte]; 234if (_nodeBuffer[nodePos, (int)TernaryTreeByte.leftTree] == 0x0) 243_nodeBuffer[nodePos, (int)TernaryTreeByte.leftTree] = (byte)(_endNodePos - nodePos); 249nodePos = nodePos + _nodeBuffer[nodePos, (int)TernaryTreeByte.leftTree]; 255if (_nodeBuffer[nodePos, (int)TernaryTreeByte.rightTree] == 0x0) 264_nodeBuffer[nodePos, (int)TernaryTreeByte.rightTree] = (byte)(_endNodePos - nodePos); 270nodePos = nodePos + _nodeBuffer[nodePos, (int)TernaryTreeByte.rightTree]; 285_nodeBuffer[nodePos, (int)TernaryTreeByte.characterByte] = (byte)charToAdd; 290_nodeBuffer[nodePos, (int)TernaryTreeByte.characterByte] = 0; 291_nodeBuffer[nodePos, (int)TernaryTreeByte.data] = data; 446streamWriter.Write("{0},{1},{2},{3},", _nodeBuffer[pos, (int)TernaryTreeByte.characterByte], 447_nodeBuffer[pos, (int)TernaryTreeByte.leftTree], 448_nodeBuffer[pos, (int)TernaryTreeByte.rightTree], 449_nodeBuffer[pos, (int)TernaryTreeByte.data]);