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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics.Contracts;
using System.Runtime;
namespace System.ServiceModel.Channels
{
internal class ConnectionBufferPool : QueuedObjectPool<byte[]>
{
private const int SingleBatchSize = 128 * 1024;
private const int MaxBatchCount = 16;
private const int MaxFreeCountFactor = 4;
private int _bufferSize;
public ConnectionBufferPool(int bufferSize)
{
int batchCount = ComputeBatchCount(bufferSize);
this.Initialize(bufferSize, batchCount, batchCount * MaxFreeCountFactor);
}
public ConnectionBufferPool(int bufferSize, int maxFreeCount)
{
this.Initialize(bufferSize, ComputeBatchCount(bufferSize), maxFreeCount);
}
private void Initialize(int bufferSize, int batchCount, int maxFreeCount)
{
Contract.Assert(bufferSize >= 0, "bufferSize must be non-negative");
Contract.Assert(batchCount > 0, "batchCount must be positive");
Contract.Assert(maxFreeCount >= 0, "maxFreeCount must be non-negative");
_bufferSize = bufferSize;
if (maxFreeCount < batchCount)
{
maxFreeCount = batchCount;
}
base.Initialize(batchCount, maxFreeCount);
}
public int BufferSize
{
get
{
return _bufferSize;
}
}
protected override byte[] Create()
{
return Fx.AllocateByteArray(_bufferSize);
}
private static int ComputeBatchCount(int bufferSize)
{
int batchCount;
if (bufferSize != 0)
{
batchCount = (SingleBatchSize + bufferSize - 1) / bufferSize;
if (batchCount > MaxBatchCount)
{
batchCount = MaxBatchCount;
}
}
else
{
// It's OK to have zero bufferSize
batchCount = MaxBatchCount;
}
return batchCount;
}
}
}
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