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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/*============================================================
**
** ValueType: StreamingContext
**
**
** Purpose: A value type indicating the source or destination of our streaming.
**
**
===========================================================*/
namespace System.Runtime.Serialization
{
public struct StreamingContext
{
internal Object m_additionalContext;
internal StreamingContextStates m_state;
internal StreamingContext(StreamingContextStates state)
: this(state, null)
{
}
internal StreamingContext(StreamingContextStates state, Object additional)
{
m_state = state;
m_additionalContext = additional;
}
internal Object Context
{
get { return m_additionalContext; }
}
public override bool Equals(Object obj)
{
if (!(obj is StreamingContext))
{
return false;
}
StreamingContext ctx = (StreamingContext)obj;
return ctx.m_additionalContext == m_additionalContext && ctx.m_state == m_state;
}
public override int GetHashCode()
{
return (int)m_state;
}
internal StreamingContextStates State
{
get { return m_state; }
}
}
// **********************************************************
// Keep these in sync with the version in vm\runtimehandles.h
// **********************************************************
[Flags]
internal enum StreamingContextStates
{
CrossProcess = 0x01,
CrossMachine = 0x02,
File = 0x04,
Persistence = 0x08,
Remoting = 0x10,
Other = 0x20,
Clone = 0x40,
CrossAppDomain = 0x80,
All = 0xFF,
}
}
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