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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
namespace Aspire.Cli.Utils;
/// <summary>
/// Helper class for file system operations.
/// </summary>
internal static class FileSystemHelper
{
/// <summary>
/// Copies an entire directory and its contents to a new location.
/// </summary>
/// <param name="sourceDir">The source directory to copy from.</param>
/// <param name="destinationDir">The destination directory to copy to.</param>
/// <param name="overwrite">Whether to overwrite existing files in the destination directory.</param>
internal static void CopyDirectory(string sourceDir, string destinationDir, bool overwrite = false)
{
ArgumentException.ThrowIfNullOrEmpty(sourceDir);
ArgumentException.ThrowIfNullOrEmpty(destinationDir);
var sourceDirInfo = new DirectoryInfo(sourceDir);
if (!sourceDirInfo.Exists)
{
throw new DirectoryNotFoundException($"Source directory not found: {sourceDir}");
}
// Use a stack to avoid recursion and potential stack overflow with deep directory structures
var stack = new Stack<(DirectoryInfo Source, string Destination)>();
stack.Push((sourceDirInfo, destinationDir));
while (stack.Count > 0)
{
var (currentSource, currentDestination) = stack.Pop();
// Create the destination directory if it doesn't exist
Directory.CreateDirectory(currentDestination);
// Copy all files in the current directory
foreach (var file in currentSource.GetFiles())
{
var targetFilePath = Path.Combine(currentDestination, file.Name);
file.CopyTo(targetFilePath, overwrite);
}
// Push all subdirectories onto the stack
foreach (var subDir in currentSource.GetDirectories())
{
var targetSubDir = Path.Combine(currentDestination, subDir.Name);
stack.Push((subDir, targetSubDir));
}
}
}
/// <summary>
/// Recursively searches for the first file matching any of the given patterns.
/// Stops immediately when a match is found.
/// </summary>
/// <param name="root">Root folder to start search</param>
/// <param name="recurseLimit">Maximum directory depth to search. Use 0 to search only the root, or -1 for unlimited depth.</param>
/// <param name="patterns">File name patterns, e.g., "*.csproj", "apphost.cs"</param>
/// <returns>Full path to first matching file, or null if none found</returns>
public static string? FindFirstFile(string root, int recurseLimit = -1, params string[] patterns)
{
if (!Directory.Exists(root) || patterns.Length == 0)
{
return null;
}
var dirs = new Stack<(string Path, int Depth)>();
dirs.Push((root, 0));
while (dirs.Count > 0)
{
var (dir, depth) = dirs.Pop();
try
{
// Check for each pattern in this directory
foreach (var pattern in patterns)
{
foreach (var file in Directory.EnumerateFiles(dir, pattern))
{
return file; // first match, exit immediately
}
}
// Push subdirectories for further search if within depth limit
if (recurseLimit < 0 || depth < recurseLimit)
{
foreach (var sub in Directory.EnumerateDirectories(dir))
{
dirs.Push((sub, depth + 1));
}
}
}
catch
{
// Skip directories we can't access (permissions, etc.)
}
}
return null;
}
}
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