36 references to ActivityState
aspire (36)
Commands\PipelineCommandBase.cs (5)
622
var
state = s.CompletionState switch
624
var cs when IsCompletionStateError(cs) => ConsoleActivityLogger.
ActivityState
.Failure,
625
var cs when IsCompletionStateWarning(cs) => ConsoleActivityLogger.
ActivityState
.Warning,
626
var cs when cs == CompletionStates.Completed => ConsoleActivityLogger.
ActivityState
.Success,
627
_ => ConsoleActivityLogger.
ActivityState
.InProgress
Utils\ConsoleActivityLogger.cs (31)
27
private readonly Dictionary<string,
ActivityState
> _stepStates = new(); // Track final state per step for summary
83
_stepStates[taskKey] =
ActivityState
.InProgress;
86
WriteLine(taskKey, InProgressSymbol, startingMessage ?? "Starting...",
ActivityState
.InProgress);
95
_stepStates[taskKey] =
ActivityState
.InProgress;
99
WriteLine(taskKey, InProgressSymbol, startingMessage ?? ($"Starting {displayName}..."),
ActivityState
.InProgress);
150
WriteLine(taskKey, InProgressSymbol, message,
ActivityState
.InProgress);
158
_stepStates[taskKey] =
ActivityState
.Success;
160
WriteCompletion(taskKey, SuccessSymbol, message,
ActivityState
.Success, seconds);
168
_stepStates[taskKey] =
ActivityState
.Warning;
170
WriteCompletion(taskKey, WarningSymbol, message,
ActivityState
.Warning, seconds);
178
_stepStates[taskKey] =
ActivityState
.Failure;
180
WriteCompletion(taskKey, FailureSymbol, message,
ActivityState
.Failure, seconds);
185
WriteLine(taskKey, InfoSymbol, message,
ActivityState
.Info);
211
var succeededSteps = _stepStates.Values.Count(v => v ==
ActivityState
.Success);
212
var warningSteps = _stepStates.Values.Count(v => v ==
ActivityState
.Warning);
213
var failedSteps = _stepStates.Values.Count(v => v ==
ActivityState
.Failure);
253
ActivityState
.Success => _enableColor ? "[green]" + SuccessSymbol + "[/]" : SuccessSymbol,
254
ActivityState
.Warning => _enableColor ? "[yellow]" + WarningSymbol + "[/]" : WarningSymbol,
255
ActivityState
.Failure => _enableColor ? "[red]" + FailureSymbol + "[/]" : FailureSymbol,
259
var reason = rec.State ==
ActivityState
.Failure && !string.IsNullOrEmpty(rec.FailureReason)
355
public readonly record struct StepDurationRecord(string Key, string DisplayName,
ActivityState
State, TimeSpan Duration, string? FailureReason);
357
private void WriteCompletion(string taskKey, string symbol, string message,
ActivityState
state, double? seconds)
363
private void WriteLine(string taskKey, string symbol, string message,
ActivityState
state)
382
if (state ==
ActivityState
.Failure)
387
else if (state ==
ActivityState
.Warning)
431
private static string ColorizeSymbol(string symbol,
ActivityState
state) => state switch
433
ActivityState
.Success => $"[green]{symbol}[/]",
434
ActivityState
.Warning => $"[yellow]{symbol}[/]",
435
ActivityState
.Failure => $"[red]{symbol}[/]",
436
ActivityState
.InProgress => $"[cyan]{symbol}[/]",
437
ActivityState
.Info => $"[dim]{symbol}[/]",