36 references to ActivityState
aspire (36)
Commands\PublishCommandBase.cs (5)
497
var
state = s.CompletionState switch
499
var cs when IsCompletionStateError(cs) => ConsoleActivityLogger.
ActivityState
.Failure,
500
var cs when IsCompletionStateWarning(cs) => ConsoleActivityLogger.
ActivityState
.Warning,
501
var cs when cs == CompletionStates.Completed => ConsoleActivityLogger.
ActivityState
.Success,
502
_ => ConsoleActivityLogger.
ActivityState
.InProgress
Utils\ConsoleActivityLogger.cs (31)
24
private readonly Dictionary<string,
ActivityState
> _stepStates = new(); // Track final state per step for summary
74
_stepStates[taskKey] =
ActivityState
.InProgress;
77
WriteLine(taskKey, InProgressSymbol, startingMessage ?? "Starting...",
ActivityState
.InProgress);
86
_stepStates[taskKey] =
ActivityState
.InProgress;
90
WriteLine(taskKey, InProgressSymbol, startingMessage ?? ($"Starting {displayName}..."),
ActivityState
.InProgress);
129
WriteLine(taskKey, InProgressSymbol, message,
ActivityState
.InProgress);
137
_stepStates[taskKey] =
ActivityState
.Success;
139
WriteCompletion(taskKey, SuccessSymbol, message,
ActivityState
.Success, seconds);
147
_stepStates[taskKey] =
ActivityState
.Warning;
149
WriteCompletion(taskKey, WarningSymbol, message,
ActivityState
.Warning, seconds);
157
_stepStates[taskKey] =
ActivityState
.Failure;
159
WriteCompletion(taskKey, FailureSymbol, message,
ActivityState
.Failure, seconds);
164
WriteLine(taskKey, InfoSymbol, message,
ActivityState
.Info);
190
var succeededSteps = _stepStates.Values.Count(v => v ==
ActivityState
.Success);
191
var warningSteps = _stepStates.Values.Count(v => v ==
ActivityState
.Warning);
192
var failedSteps = _stepStates.Values.Count(v => v ==
ActivityState
.Failure);
231
ActivityState
.Success => _enableColor ? "[green]" + SuccessSymbol + "[/]" : SuccessSymbol,
232
ActivityState
.Warning => _enableColor ? "[yellow]" + WarningSymbol + "[/]" : WarningSymbol,
233
ActivityState
.Failure => _enableColor ? "[red]" + FailureSymbol + "[/]" : FailureSymbol,
237
var reason = rec.State ==
ActivityState
.Failure && !string.IsNullOrEmpty(rec.FailureReason)
305
public readonly record struct StepDurationRecord(string Key, string DisplayName,
ActivityState
State, TimeSpan Duration, string? FailureReason);
307
private void WriteCompletion(string taskKey, string symbol, string message,
ActivityState
state, double? seconds)
313
private void WriteLine(string taskKey, string symbol, string message,
ActivityState
state)
332
if (state ==
ActivityState
.Failure)
337
else if (state ==
ActivityState
.Warning)
381
private static string ColorizeSymbol(string symbol,
ActivityState
state) => state switch
383
ActivityState
.Success => $"[green]{symbol}[/]",
384
ActivityState
.Warning => $"[yellow]{symbol}[/]",
385
ActivityState
.Failure => $"[red]{symbol}[/]",
386
ActivityState
.InProgress => $"[cyan]{symbol}[/]",
387
ActivityState
.Info => $"[dim]{symbol}[/]",