36 references to ActivityState
aspire (36)
Commands\PipelineCommandBase.cs (5)
610
var
state = s.CompletionState switch
612
var cs when IsCompletionStateError(cs) => ConsoleActivityLogger.
ActivityState
.Failure,
613
var cs when IsCompletionStateWarning(cs) => ConsoleActivityLogger.
ActivityState
.Warning,
614
var cs when cs == CompletionStates.Completed => ConsoleActivityLogger.
ActivityState
.Success,
615
_ => ConsoleActivityLogger.
ActivityState
.InProgress
Utils\ConsoleActivityLogger.cs (31)
25
private readonly Dictionary<string,
ActivityState
> _stepStates = new(); // Track final state per step for summary
79
_stepStates[taskKey] =
ActivityState
.InProgress;
82
WriteLine(taskKey, InProgressSymbol, startingMessage ?? "Starting...",
ActivityState
.InProgress);
91
_stepStates[taskKey] =
ActivityState
.InProgress;
95
WriteLine(taskKey, InProgressSymbol, startingMessage ?? ($"Starting {displayName}..."),
ActivityState
.InProgress);
134
WriteLine(taskKey, InProgressSymbol, message,
ActivityState
.InProgress);
142
_stepStates[taskKey] =
ActivityState
.Success;
144
WriteCompletion(taskKey, SuccessSymbol, message,
ActivityState
.Success, seconds);
152
_stepStates[taskKey] =
ActivityState
.Warning;
154
WriteCompletion(taskKey, WarningSymbol, message,
ActivityState
.Warning, seconds);
162
_stepStates[taskKey] =
ActivityState
.Failure;
164
WriteCompletion(taskKey, FailureSymbol, message,
ActivityState
.Failure, seconds);
169
WriteLine(taskKey, InfoSymbol, message,
ActivityState
.Info);
195
var succeededSteps = _stepStates.Values.Count(v => v ==
ActivityState
.Success);
196
var warningSteps = _stepStates.Values.Count(v => v ==
ActivityState
.Warning);
197
var failedSteps = _stepStates.Values.Count(v => v ==
ActivityState
.Failure);
236
ActivityState
.Success => _enableColor ? "[green]" + SuccessSymbol + "[/]" : SuccessSymbol,
237
ActivityState
.Warning => _enableColor ? "[yellow]" + WarningSymbol + "[/]" : WarningSymbol,
238
ActivityState
.Failure => _enableColor ? "[red]" + FailureSymbol + "[/]" : FailureSymbol,
242
var reason = rec.State ==
ActivityState
.Failure && !string.IsNullOrEmpty(rec.FailureReason)
305
public readonly record struct StepDurationRecord(string Key, string DisplayName,
ActivityState
State, TimeSpan Duration, string? FailureReason);
307
private void WriteCompletion(string taskKey, string symbol, string message,
ActivityState
state, double? seconds)
313
private void WriteLine(string taskKey, string symbol, string message,
ActivityState
state)
332
if (state ==
ActivityState
.Failure)
337
else if (state ==
ActivityState
.Warning)
381
private static string ColorizeSymbol(string symbol,
ActivityState
state) => state switch
383
ActivityState
.Success => $"[green]{symbol}[/]",
384
ActivityState
.Warning => $"[yellow]{symbol}[/]",
385
ActivityState
.Failure => $"[red]{symbol}[/]",
386
ActivityState
.InProgress => $"[cyan]{symbol}[/]",
387
ActivityState
.Info => $"[dim]{symbol}[/]",