File: BackchannelJsonSerializerContext.StringArray.g.cs
Project: src\src\Aspire.Cli\Aspire.Cli.Tool.csproj (aspire)
// <auto-generated/>
 
#nullable enable annotations
#nullable disable warnings
 
// Suppress warnings about [Obsolete] member usage in generated code.
#pragma warning disable CS0612, CS0618
 
namespace Aspire.Cli.Backchannel
{
    internal partial class BackchannelJsonSerializerContext
    {
        private global::System.Text.Json.Serialization.Metadata.JsonTypeInfo<string[]>? _StringArray;
        
        /// <summary>
        /// Defines the source generated JSON serialization contract metadata for a given type.
        /// </summary>
        public global::System.Text.Json.Serialization.Metadata.JsonTypeInfo<string[]> StringArray
        {
            get => _StringArray ??= (global::System.Text.Json.Serialization.Metadata.JsonTypeInfo<string[]>)Options.GetTypeInfo(typeof(string[]));
        }
        
        private global::System.Text.Json.Serialization.Metadata.JsonTypeInfo<string[]> Create_StringArray(global::System.Text.Json.JsonSerializerOptions options)
        {
            if (!TryGetTypeInfoForRuntimeCustomConverter<string[]>(options, out global::System.Text.Json.Serialization.Metadata.JsonTypeInfo<string[]> jsonTypeInfo))
            {
                var info = new global::System.Text.Json.Serialization.Metadata.JsonCollectionInfoValues<string[]>
                {
                    ObjectCreator = null,
                    SerializeHandler = StringArraySerializeHandler
                };
                
                jsonTypeInfo = global::System.Text.Json.Serialization.Metadata.JsonMetadataServices.CreateArrayInfo<string>(options, info);
                jsonTypeInfo.NumberHandling = null;
            }
        
            jsonTypeInfo.OriginatingResolver = this;
            return jsonTypeInfo;
        }
 
        // Intentionally not a static method because we create a delegate to it. Invoking delegates to instance
        // methods is almost as fast as virtual calls. Static methods need to go through a shuffle thunk.
        private void StringArraySerializeHandler(global::System.Text.Json.Utf8JsonWriter writer, string[]? value)
        {
            if (value == null)
            {
                writer.WriteNullValue();
                return;
            }
            
            writer.WriteStartArray();
 
            for (int i = 0; i < value.Length; i++)
            {
                writer.WriteStringValue(value[i]);
            }
 
            writer.WriteEndArray();
        }
    }
}