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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using SD = System.Drawing;
using SDI = System.Drawing.Imaging;
using SWF = System.Windows.Forms;
using SW = System.Windows;
using SWI = System.Windows.Input;
using SWM = System.Windows.Media;
using SWMI = System.Windows.Media.Imaging;
namespace System.Windows.Forms.Integration
{
///<summary>
/// Converters from System.Drawing types and WPF types
///</summary>
internal static class Convert
{
internal const float systemDrawingPixelsPerInch = 72.0f;
internal const float systemWindowsPixelsPerInch = 96.0f;
private static Dictionary<SWF.Cursor, SWI.Cursor> _toSystemWindowsInputCursorDictionary;
private static Dictionary<SWF.Cursor, SWI.Cursor> ToSystemWindowsInputCursorDictionary
{
get
{
if (_toSystemWindowsInputCursorDictionary == null)
{
_toSystemWindowsInputCursorDictionary = new Dictionary<SWF.Cursor, System.Windows.Input.Cursor>();
_toSystemWindowsInputCursorDictionary.Add(SWF.Cursors.AppStarting, SWI.Cursors.AppStarting);
_toSystemWindowsInputCursorDictionary.Add(SWF.Cursors.Arrow, SWI.Cursors.Arrow);
_toSystemWindowsInputCursorDictionary.Add(SWF.Cursors.Cross, SWI.Cursors.Cross);
_toSystemWindowsInputCursorDictionary.Add(SWF.Cursors.Hand, SWI.Cursors.Hand);
_toSystemWindowsInputCursorDictionary.Add(SWF.Cursors.Help, SWI.Cursors.Help);
_toSystemWindowsInputCursorDictionary.Add(SWF.Cursors.HSplit, SWI.Cursors.Arrow); //No equivalent
_toSystemWindowsInputCursorDictionary.Add(SWF.Cursors.IBeam, SWI.Cursors.IBeam);
_toSystemWindowsInputCursorDictionary.Add(SWF.Cursors.No, SWI.Cursors.No);
_toSystemWindowsInputCursorDictionary.Add(SWF.Cursors.NoMove2D, SWI.Cursors.ScrollAll);
_toSystemWindowsInputCursorDictionary.Add(SWF.Cursors.NoMoveHoriz, SWI.Cursors.ScrollWE);
_toSystemWindowsInputCursorDictionary.Add(SWF.Cursors.NoMoveVert, SWI.Cursors.ScrollNS);
_toSystemWindowsInputCursorDictionary.Add(SWF.Cursors.PanEast, SWI.Cursors.ScrollE);
_toSystemWindowsInputCursorDictionary.Add(SWF.Cursors.PanNorth, SWI.Cursors.ScrollN);
_toSystemWindowsInputCursorDictionary.Add(SWF.Cursors.PanNE, SWI.Cursors.ScrollNE);
_toSystemWindowsInputCursorDictionary.Add(SWF.Cursors.PanNW, SWI.Cursors.ScrollNW);
_toSystemWindowsInputCursorDictionary.Add(SWF.Cursors.PanSouth, SWI.Cursors.ScrollS);
_toSystemWindowsInputCursorDictionary.Add(SWF.Cursors.PanSE, SWI.Cursors.ScrollSE);
_toSystemWindowsInputCursorDictionary.Add(SWF.Cursors.PanSW, SWI.Cursors.ScrollSW);
_toSystemWindowsInputCursorDictionary.Add(SWF.Cursors.PanWest, SWI.Cursors.ScrollW);
_toSystemWindowsInputCursorDictionary.Add(SWF.Cursors.SizeAll, SWI.Cursors.SizeAll);
_toSystemWindowsInputCursorDictionary.Add(SWF.Cursors.SizeNESW, SWI.Cursors.SizeNESW);
_toSystemWindowsInputCursorDictionary.Add(SWF.Cursors.SizeNS, SWI.Cursors.SizeNS);
_toSystemWindowsInputCursorDictionary.Add(SWF.Cursors.SizeNWSE, SWI.Cursors.SizeNWSE);
_toSystemWindowsInputCursorDictionary.Add(SWF.Cursors.SizeWE, SWI.Cursors.SizeWE);
_toSystemWindowsInputCursorDictionary.Add(SWF.Cursors.UpArrow, SWI.Cursors.UpArrow);
_toSystemWindowsInputCursorDictionary.Add(SWF.Cursors.VSplit, SWI.Cursors.Arrow); //No equivalent
_toSystemWindowsInputCursorDictionary.Add(SWF.Cursors.WaitCursor, SWI.Cursors.Wait);
}
return _toSystemWindowsInputCursorDictionary;
}
}
private static Dictionary<SWI.Cursor, SWF.Cursor> _toSystemWindowsFormsCursorDictionary;
private static Dictionary<SWI.Cursor, SWF.Cursor> ToSystemWindowsFormsCursorDictionary
{
get
{
if (_toSystemWindowsFormsCursorDictionary == null)
{
_toSystemWindowsFormsCursorDictionary = new Dictionary<SWI.Cursor, SWF.Cursor>();
_toSystemWindowsFormsCursorDictionary.Add(SWI.Cursors.AppStarting, SWF.Cursors.AppStarting);
_toSystemWindowsFormsCursorDictionary.Add(SWI.Cursors.Arrow, SWF.Cursors.Arrow);
_toSystemWindowsFormsCursorDictionary.Add(SWI.Cursors.Cross, SWF.Cursors.Cross);
_toSystemWindowsFormsCursorDictionary.Add(SWI.Cursors.Hand, SWF.Cursors.Hand);
_toSystemWindowsFormsCursorDictionary.Add(SWI.Cursors.Help, SWF.Cursors.Help);
_toSystemWindowsFormsCursorDictionary.Add(SWI.Cursors.IBeam, SWF.Cursors.IBeam);
_toSystemWindowsFormsCursorDictionary.Add(SWI.Cursors.No, SWF.Cursors.No);
_toSystemWindowsFormsCursorDictionary.Add(SWI.Cursors.None, SWF.Cursors.Default);
_toSystemWindowsFormsCursorDictionary.Add(SWI.Cursors.ScrollAll, SWF.Cursors.NoMove2D);
_toSystemWindowsFormsCursorDictionary.Add(SWI.Cursors.ScrollWE, SWF.Cursors.NoMoveHoriz);
_toSystemWindowsFormsCursorDictionary.Add(SWI.Cursors.ScrollNS, SWF.Cursors.NoMoveVert);
_toSystemWindowsFormsCursorDictionary.Add(SWI.Cursors.ScrollE, SWF.Cursors.PanEast);
_toSystemWindowsFormsCursorDictionary.Add(SWI.Cursors.ScrollN, SWF.Cursors.PanNorth);
_toSystemWindowsFormsCursorDictionary.Add(SWI.Cursors.ScrollNE, SWF.Cursors.PanNE);
_toSystemWindowsFormsCursorDictionary.Add(SWI.Cursors.ScrollNW, SWF.Cursors.PanNW);
_toSystemWindowsFormsCursorDictionary.Add(SWI.Cursors.ScrollS, SWF.Cursors.PanSouth);
_toSystemWindowsFormsCursorDictionary.Add(SWI.Cursors.ScrollSE, SWF.Cursors.PanSE);
_toSystemWindowsFormsCursorDictionary.Add(SWI.Cursors.ScrollSW, SWF.Cursors.PanSW);
_toSystemWindowsFormsCursorDictionary.Add(SWI.Cursors.ScrollW, SWF.Cursors.PanWest);
_toSystemWindowsFormsCursorDictionary.Add(SWI.Cursors.SizeAll, SWF.Cursors.SizeAll);
_toSystemWindowsFormsCursorDictionary.Add(SWI.Cursors.SizeNESW, SWF.Cursors.SizeNESW);
_toSystemWindowsFormsCursorDictionary.Add(SWI.Cursors.SizeNS, SWF.Cursors.SizeNS);
_toSystemWindowsFormsCursorDictionary.Add(SWI.Cursors.SizeNWSE, SWF.Cursors.SizeNWSE);
_toSystemWindowsFormsCursorDictionary.Add(SWI.Cursors.SizeWE, SWF.Cursors.SizeWE);
_toSystemWindowsFormsCursorDictionary.Add(SWI.Cursors.UpArrow, SWF.Cursors.UpArrow);
_toSystemWindowsFormsCursorDictionary.Add(SWI.Cursors.Wait, SWF.Cursors.WaitCursor);
}
return _toSystemWindowsFormsCursorDictionary;
}
}
/// <summary>
/// Converts between a System.Windows.Forms.Cursor and a System.Windows.Input.Cursor
/// </summary>
internal static SWI.Cursor ToSystemWindowsInputCursor(SWF.Cursor swfCursor)
{
SWI.Cursor swiCursor;
if (ToSystemWindowsInputCursorDictionary.TryGetValue(swfCursor, out swiCursor))
{
return swiCursor;
}
return SWI.Cursors.Arrow;
}
/// <summary>
/// Converts between a System.Windows.Input.Cursor and a System.Windows.Forms.Cursor
/// </summary>
internal static SWF.Cursor ToSystemWindowsFormsCursor(SWI.Cursor swiCursor)
{
SWF.Cursor swfCursor;
if (swiCursor != null && ToSystemWindowsFormsCursorDictionary.TryGetValue(swiCursor, out swfCursor))
{
return swfCursor;
}
return SWF.Cursors.Default;
}
/// <summary>
/// Converts between a System.Drawing.Image and System.Windows.Media.Imaging.BitmapImage
/// </summary>
internal static SWMI.BitmapImage ToSystemWindowsMediaImagingBitmapImage(SD.Image fromImage)
{
if (fromImage == null)
{
return null;
}
SWMI.BitmapImage newImage = null;
System.IO.MemoryStream stream = new System.IO.MemoryStream();
//Use the same output format that the Image is in, unless it is a MemoryBmp,
//in which case use a regular Bmp.
SDI.ImageFormat IntermediateFormat = fromImage.RawFormat;
if (IntermediateFormat.Guid.CompareTo(SDI.ImageFormat.MemoryBmp.Guid) == 0)
{
IntermediateFormat = SDI.ImageFormat.Bmp;
}
fromImage.Save(stream, IntermediateFormat);
stream.Seek(0, System.IO.SeekOrigin.Begin);
newImage = new SWMI.BitmapImage();
newImage.BeginInit();
newImage.StreamSource = stream;
newImage.EndInit();
return newImage;
}
/// <summary>
/// Converts from a System.Windows.Forms.Message to a System.Windows.Interop.MSG
/// </summary>
/// <param name="msg"></param>
/// <returns></returns>
internal static System.Windows.Interop.MSG ToSystemWindowsInteropMSG(SWF.Message msg)
{
SW.Interop.MSG msg2 = new SW.Interop.MSG();
msg2.hwnd = msg.HWnd;
msg2.lParam = msg.LParam;
msg2.message = msg.Msg;
msg2.pt_x = 0;
msg2.pt_y = 0;
msg2.time = MS.Win32.SafeNativeMethods.GetMessageTime();
msg2.wParam = msg.WParam;
return msg2;
}
/// <summary>
/// Converts from a System.Windows.Forms.Keys to a System.Windows.Input.ModifierKeys
/// </summary>
/// <param name="keyData"></param>
/// <returns></returns>
internal static SWI.ModifierKeys ToSystemWindowsInputModifierKeys(SWF.Keys keyData)
{
SWI.ModifierKeys modifiers = new System.Windows.Input.ModifierKeys();
if ((keyData & SWF.Keys.Alt) == SWF.Keys.Alt)
modifiers |= SWI.ModifierKeys.Alt;
if ((keyData & SWF.Keys.Control) == SWF.Keys.Control)
modifiers |= SWI.ModifierKeys.Control;
if ((keyData & SWF.Keys.Shift) == SWF.Keys.Shift)
modifiers |= SWI.ModifierKeys.Shift;
if (((keyData & SWF.Keys.LWin) == SWF.Keys.LWin) ||
((keyData & SWF.Keys.RWin) == SWF.Keys.RWin))
{
modifiers |= SWI.ModifierKeys.Windows;
}
return modifiers;
}
internal static double SystemDrawingFontToSystemWindowsFontSize(SD.Font font)
{
return font.SizeInPoints * Convert.systemWindowsPixelsPerInch / Convert.systemDrawingPixelsPerInch;
}
internal static double FontSizeToSystemDrawing(double initialSize)
{
return initialSize * Convert.systemDrawingPixelsPerInch / Convert.systemWindowsPixelsPerInch;
}
internal static SWM.FontFamily ToSystemWindowsFontFamily(SD.FontFamily sdFamily)
{
//NOTE: if this throws an exception, it will get picked up by the PropertyMappingError event.
return new SWM.FontFamily(sdFamily.Name);
}
internal static FontWeight ToSystemWindowsFontWeight(SD.Font sdFont)
{
return sdFont.Bold ? FontWeights.Bold : FontWeights.Normal;
}
internal static FontStyle ToSystemWindowsFontStyle(SD.Font sdFont)
{
return sdFont.Italic ? FontStyles.Italic : FontStyles.Normal;
}
internal static Size ToSystemWindowsSize(SD.Size size, Vector scale)
{
Size returnSize = new Size((double)size.Width, (double)size.Height);
// Adjust for WFH scaling
returnSize.Width /= ScaleFactor(scale.X, Orientation.Horizontal);
returnSize.Height /= ScaleFactor(scale.Y, Orientation.Vertical);
return returnSize;
}
internal static Size ToSystemWindowsSize(SD.Size size, Vector scale, double dpiScaleX, double dpiScaleY)
{
Size returnSize = new Size((double)size.Width, (double)size.Height);
// Adjust for WFH scaling
returnSize.Width /= ScaleFactor(scale.X, Orientation.Horizontal, dpiScaleX);
returnSize.Height /= ScaleFactor(scale.Y, Orientation.Vertical, dpiScaleY);
return returnSize;
}
internal static SD.Size ToSystemDrawingSize(Size size, Vector scale)
{
size.Width *= ScaleFactor(scale.X, Orientation.Horizontal);
size.Height *= ScaleFactor(scale.Y, Orientation.Vertical);
return new SD.Size(Convert.ToBoundedInt(size.Width),
Convert.ToBoundedInt(size.Height));
}
internal static SD.Size ToSystemDrawingSize(Size size, Vector scale, double dpiScaleX, double dpiScaleY)
{
size.Width *= ScaleFactor(scale.X, Orientation.Horizontal, dpiScaleX);
size.Height *= ScaleFactor(scale.Y, Orientation.Vertical, dpiScaleY);
return new SD.Size(Convert.ToBoundedInt(size.Width),
Convert.ToBoundedInt(size.Height));
}
private static double ScaleFactor(double value, Orientation orientation)
{
//This is a guard against possible unset scale value (which shouldn't happen)
if (HostUtils.IsZero(value)) { value = 1.0; }
return value * HostUtils.PixelsPerInch(orientation) / systemWindowsPixelsPerInch;
}
private static double ScaleFactor(double value, Orientation orientation, double dpiScale)
{
//This is a guard against possible unset scale value (which shouldn't happen)
if (HostUtils.IsZero(value)) { value = 1.0; }
return value * dpiScale;
}
internal static SD.Size ConstraintToSystemDrawingSize(Size size, Vector scale, double dpiScaleX, double dpiScaleY)
{
// Convert WPF constraint to a System.Drawing.Size. For SD.Size, 0 represents unconstrained,
// while for SW.Size, this is represented by double.PositiveInfinity
if (size.Width == double.PositiveInfinity) { size.Width = 0; }
if (size.Height == double.PositiveInfinity) { size.Height = 0; }
return ToSystemDrawingSize(size, scale, dpiScaleX, dpiScaleY);
}
internal static Padding ToSystemWindowsFormsPadding(Thickness thickness)
{
return new Padding(ToBoundedInt(thickness.Left),
ToBoundedInt(thickness.Top),
ToBoundedInt(thickness.Right),
ToBoundedInt(thickness.Bottom));
}
internal static int ToBoundedInt(double value)
{
if (value > int.MaxValue)
{
return int.MaxValue;
}
if (value < int.MinValue)
{
return int.MinValue;
}
return (int)value;
}
///<summary>
/// Converts between a System.Windows.Color and a System.Drawing.Color
///</summary>
internal static SD.Color ToSystemDrawingColor(SWM.Color color)
{
return SD.Color.FromArgb(color.A, color.R, color.G, color.B);
}
/// <summary>
/// Converts from a System.Windows.Interop.MSG to a System.Windows.Forms.Message
/// </summary>
/// <param name="msg"></param>
/// <returns></returns>
internal static SWF.Message ToSystemWindowsFormsMessage(System.Windows.Interop.MSG msg)
{
SWF.Message msg2 = new SWF.Message();
msg2.HWnd = msg.hwnd;
msg2.LParam = msg.lParam;
msg2.Msg = msg.message;
msg2.WParam = msg.wParam;
return msg2;
}
}
}
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