1 write to ArgumentId
VBCSCompiler (1)
src\Compilers\Shared\BuildProtocol.cs (1)
216
ArgumentId
= argumentId;
11 references to ArgumentId
VBCSCompiler (7)
src\Compilers\Server\VBCSCompiler\BuildProtocolUtil.cs (4)
47
if (arg.
ArgumentId
== BuildProtocolConstants.ArgumentId.CurrentDirectory)
51
else if (arg.
ArgumentId
== BuildProtocolConstants.ArgumentId.TempDirectory)
55
else if (arg.
ArgumentId
== BuildProtocolConstants.ArgumentId.LibEnvVariable)
59
else if (arg.
ArgumentId
== BuildProtocolConstants.ArgumentId.CommandLineArgument)
src\Compilers\Server\VBCSCompiler\ClientConnectionHandler.cs (2)
65
if (request.Arguments.Count == 1 && request.Arguments[0].
ArgumentId
== BuildProtocolConstants.ArgumentId.Shutdown)
187
if (arg.
ArgumentId
== BuildProtocolConstants.ArgumentId.KeepAlive)
src\Compilers\Shared\BuildProtocol.cs (1)
231
writer.Write((int)
ArgumentId
);
VBCSCompiler.UnitTests (4)
BuildProtocolTest.cs (4)
25
Assert.Equal(BuildProtocolConstants.ArgumentId.Shutdown, argument.
ArgumentId
);
61
Assert.Equal(BuildProtocolConstants.ArgumentId.CurrentDirectory, read.Arguments[0].
ArgumentId
);
64
Assert.Equal(BuildProtocolConstants.ArgumentId.CommandLineArgument, read.Arguments[1].
ArgumentId
);
77
Assert.Equal(BuildProtocolConstants.ArgumentId.Shutdown, argument.
ArgumentId
);