1 write to ArgumentId
VBCSCompiler (1)
src\Compilers\Shared\BuildProtocol.cs (1)
216ArgumentId = argumentId;
11 references to ArgumentId
VBCSCompiler (7)
src\Compilers\Server\VBCSCompiler\BuildProtocolUtil.cs (4)
47if (arg.ArgumentId == BuildProtocolConstants.ArgumentId.CurrentDirectory) 51else if (arg.ArgumentId == BuildProtocolConstants.ArgumentId.TempDirectory) 55else if (arg.ArgumentId == BuildProtocolConstants.ArgumentId.LibEnvVariable) 59else if (arg.ArgumentId == BuildProtocolConstants.ArgumentId.CommandLineArgument)
src\Compilers\Server\VBCSCompiler\ClientConnectionHandler.cs (2)
65if (request.Arguments.Count == 1 && request.Arguments[0].ArgumentId == BuildProtocolConstants.ArgumentId.Shutdown) 187if (arg.ArgumentId == BuildProtocolConstants.ArgumentId.KeepAlive)
src\Compilers\Shared\BuildProtocol.cs (1)
231writer.Write((int)ArgumentId);
VBCSCompiler.UnitTests (4)
BuildProtocolTest.cs (4)
25Assert.Equal(BuildProtocolConstants.ArgumentId.Shutdown, argument.ArgumentId); 61Assert.Equal(BuildProtocolConstants.ArgumentId.CurrentDirectory, read.Arguments[0].ArgumentId); 64Assert.Equal(BuildProtocolConstants.ArgumentId.CommandLineArgument, read.Arguments[1].ArgumentId); 77Assert.Equal(BuildProtocolConstants.ArgumentId.Shutdown, argument.ArgumentId);