16 references to ArgumentId
VBCSCompiler (16)
src\Compilers\Server\VBCSCompiler\BuildProtocolUtil.cs (4)
47if (arg.ArgumentId == BuildProtocolConstants.ArgumentId.CurrentDirectory) 51else if (arg.ArgumentId == BuildProtocolConstants.ArgumentId.TempDirectory) 55else if (arg.ArgumentId == BuildProtocolConstants.ArgumentId.LibEnvVariable) 59else if (arg.ArgumentId == BuildProtocolConstants.ArgumentId.CommandLineArgument)
src\Compilers\Server\VBCSCompiler\ClientConnectionHandler.cs (2)
65if (request.Arguments.Count == 1 && request.Arguments[0].ArgumentId == BuildProtocolConstants.ArgumentId.Shutdown) 187if (arg.ArgumentId == BuildProtocolConstants.ArgumentId.KeepAlive)
src\Compilers\Shared\BuildProtocol.cs (10)
90requestArgs.Add(new Argument(ArgumentId.CurrentDirectory, 0, workingDirectory)); 91requestArgs.Add(new Argument(ArgumentId.TempDirectory, 0, tempDirectory)); 95requestArgs.Add(new Argument(ArgumentId.KeepAlive, 0, keepAlive)); 100requestArgs.Add(new Argument(ArgumentId.LibEnvVariable, 0, libDirectory)); 106requestArgs.Add(new Argument(ArgumentId.CommandLineArgument, i, arg)); 114var requestArgs = new[] { new Argument(ArgumentId.Shutdown, argumentIndex: 0, value: "") }; 208public readonly ArgumentId ArgumentId; 212public Argument(ArgumentId argumentId, 223var argId = (ArgumentId)reader.ReadInt32();