| File: MockEndpointBehavior.cs | Web Access |
| Project: src\src\System.Private.ServiceModel\tests\Common\Unit\UnitTests.Common.csproj (UnitTests.Common) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.ServiceModel.Channels; using System.ServiceModel.Description; using System.ServiceModel.Dispatcher; public class MockEndpointBehavior : IEndpointBehavior { public MockEndpointBehavior() { ValidateOverride = DefaultValidate; AddBindingParametersOverride = DefaultAddBindingParameters; ApplyDispatchBehaviorOverride = DefaultApplyDispatchBehavior; ApplyClientBehaviorOverride = DefaultApplyClientBehavior; } public Action<ServiceEndpoint> ValidateOverride { get; set; } public Action<ServiceEndpoint, BindingParameterCollection> AddBindingParametersOverride { get; set; } public Action<ServiceEndpoint, EndpointDispatcher> ApplyDispatchBehaviorOverride { get; set; } public Action<ServiceEndpoint, ClientRuntime> ApplyClientBehaviorOverride { get; set; } public void Validate(ServiceEndpoint endpoint) { ValidateOverride(endpoint); } public void DefaultValidate(ServiceEndpoint endpoint) { } public void AddBindingParameters(ServiceEndpoint endpoint, BindingParameterCollection bindingParameters) { AddBindingParametersOverride(endpoint, bindingParameters); } public void DefaultAddBindingParameters(ServiceEndpoint endpoint, BindingParameterCollection bindingParameters) { } public void ApplyDispatchBehavior(ServiceEndpoint endpoint, EndpointDispatcher endpointDispatcher) { ApplyDispatchBehaviorOverride(endpoint, endpointDispatcher); } public void DefaultApplyDispatchBehavior(ServiceEndpoint endpoint, EndpointDispatcher endpointDispatcher) { } public void ApplyClientBehavior(ServiceEndpoint endpoint, ClientRuntime clientRuntime) { ApplyClientBehaviorOverride(endpoint, clientRuntime); } public void DefaultApplyClientBehavior(ServiceEndpoint endpoint, ClientRuntime clientRuntime) { } }