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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// The C++ version of these definitions is in inc\BuildInfo.hxx.
#if WINDOWS_BASE
namespace MS.Internal.WindowsBase
#elif PRESENTATION_CORE
namespace MS.Internal.PresentationCore
#elif PRESENTATIONFRAMEWORK
namespace MS.Internal.PresentationFramework
#elif REACHFRAMEWORK
namespace MS.Internal.ReachFramework
#elif UIAUTOMATIONTYPES
namespace MS.Internal.UIAutomationTypes
#elif DIRECTWRITE_FORWARDER
namespace MS.Internal.DirectWriteForwarder
#else
namespace Microsoft.Internal
#endif
{
internal static class BuildInfo
{
internal const string WCP_VERSION = "4.0.0.0";
internal const string WCP_VERSION_SUFFIX = "_cor3";
internal const string MIL_VERSION_SUFFIX = "";
// MicrosoftShared PublicKeyToken
internal const string WCP_PUBLIC_KEY_TOKEN = "31bf3856ad364e35";
// MicrosoftSharedPublicKey
internal const string WCP_PUBLIC_KEY_STRING = "0024000004800000940000000602000000240000525341310004000001000100b5fc90e7027f67871e773a8fde8938c81dd402ba65b9201d60593e96c492651e889cc13f1415ebb53fac1131ae0bd333c5ee6021672d9718ea31a8aebd0da0072f25d87dba6fc90ffd598ed4da35e44c398c454307e8e33b8426143daec9f596836f97c8f74750e5975c64e2189f45def46b2a2b1247adc3652bf5c308055da9";
// ECMAPublicKey
internal const string DEVDIV_PUBLIC_KEY_STRING = "00000000000000000400000000000000";
// ECMA PublicKeyToken
internal const string DEVDIV_PUBLIC_KEY_TOKEN = "b77a5c561934e089";
// Constants to prevent hardcoding in InternalsVisibleTo attribute
internal const string DirectWriteForwarder = $"DirectWriteForwarder, PublicKey={WCP_PUBLIC_KEY_STRING}";
internal const string PresentationCore = $"PresentationCore, PublicKey={WCP_PUBLIC_KEY_STRING}";
internal const string PresentationCFFRasterizer = $"PresentationCFFRasterizer, PublicKey={WCP_PUBLIC_KEY_STRING}";
internal const string PresentationFramework = $"PresentationFramework, PublicKey={WCP_PUBLIC_KEY_STRING}";
internal const string PresentationUI = $"PresentationUI, PublicKey={WCP_PUBLIC_KEY_STRING}";
internal const string PresentationFrameworkLuna = $"PresentationFramework.Luna, PublicKey={WCP_PUBLIC_KEY_STRING}";
internal const string PresentationFrameworkRoyale = $"PresentationFramework.Royale, PublicKey={WCP_PUBLIC_KEY_STRING}";
internal const string PresentationFrameworkAero = $"PresentationFramework.Aero, PublicKey={WCP_PUBLIC_KEY_STRING}";
internal const string PresentationFrameworkAero2 = $"PresentationFramework.Aero2, PublicKey={WCP_PUBLIC_KEY_STRING}";
internal const string PresentationFrameworkAeroLite = $"PresentationFramework.AeroLite, PublicKey={WCP_PUBLIC_KEY_STRING}";
internal const string PresentationFrameworkClassic = $"PresentationFramework.Classic, PublicKey={WCP_PUBLIC_KEY_STRING}";
internal const string PresentationFrameworkFluent = $"PresentationFramework.Fluent, PublicKey={WCP_PUBLIC_KEY_STRING}";
internal const string PresentationFrameworkSystemCore = $"PresentationFramework-SystemCore, PublicKey={DEVDIV_PUBLIC_KEY_STRING}";
internal const string PresentationFrameworkSystemData = $"PresentationFramework-SystemData, PublicKey={DEVDIV_PUBLIC_KEY_STRING}";
internal const string PresentationFrameworkSystemDrawing = $"PresentationFramework-SystemDrawing, PublicKey={DEVDIV_PUBLIC_KEY_STRING}";
internal const string PresentationFrameworkSystemXml = $"PresentationFramework-SystemXml, PublicKey={DEVDIV_PUBLIC_KEY_STRING}";
internal const string PresentationFrameworkSystemXmlLinq = $"PresentationFramework-SystemXmlLinq, PublicKey={DEVDIV_PUBLIC_KEY_STRING}";
internal const string ReachFramework = $"ReachFramework, PublicKey={WCP_PUBLIC_KEY_STRING}";
internal const string SystemPrinting = $"System.Printing, PublicKey={WCP_PUBLIC_KEY_STRING}";
internal const string SystemXaml = $"System.Xaml, PublicKey={DEVDIV_PUBLIC_KEY_STRING}";
internal const string WindowsFormsIntegration = $"WindowsFormsIntegration, PublicKey={WCP_PUBLIC_KEY_STRING}";
// Make internal visible to the 3.5 dll, System.Windows.Presentation.dll.
// we hard code the key here because the 3.5 dll is built in the devdiv depot using the CLR key.
internal const string SystemWindowsPresentation = $"System.Windows.Presentation, PublicKey={DEVDIV_PUBLIC_KEY_STRING}";
internal const string SystemWindowsControlsRibbon = $"System.Windows.Controls.Ribbon, PublicKey={DEVDIV_PUBLIC_KEY_STRING}";
}
internal static class DllImport
{
internal const string PresentationNative = $"PresentationNative{BuildInfo.WCP_VERSION_SUFFIX}.dll";
internal const string PresentationCFFRasterizerNative = $"PresentationCFFRasterizerNative{BuildInfo.WCP_VERSION_SUFFIX}.dll";
internal const string MilCore = $"wpfgfx{BuildInfo.WCP_VERSION_SUFFIX}.dll";
// DLL's w/o version suffix
internal const string UIAutomationCore = "UIAutomationCore.dll";
internal const string Wininet = "Wininet.dll";
internal const string WindowsCodecs = "WindowsCodecs.dll";
internal const string WindowsCodecsExt = "WindowsCodecsExt.dll";
internal const string Mscms = "mscms.dll";
internal const string PrntvPt = "prntvpt.dll";
internal const string Ole32 = "ole32.dll";
internal const string User32 = "user32.dll";
internal const string NInput = "ninput.dll";
internal const string ApiSetWinRT = "api-ms-win-core-winrt-l1-1-0.dll";
internal const string ApiSetWinRTString = "api-ms-win-core-winrt-string-l1-1-0.dll";
}
}
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