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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
namespace System.Windows.Input.Manipulations
{
/// <summary>
/// Utility class for getting a lazily evaluated value.
/// </summary>
/// <remarks>
/// The class is not thread-safe.
/// </remarks>
/// <typeparam name="T"></typeparam>
internal class Lazy<T>
{
private Func<T> getValue;
private T value;
private bool gotValue;
/// <summary>
/// Lazy constructor.
/// </summary>
/// <remarks>
/// The getValue callback will be called (at most) once, the
/// first time the Value property is accessed.
/// </remarks>
/// <param name="getValue">Function for evaluating the value.</param>
public Lazy(Func<T> getValue)
{
Debug.Assert(getValue != null);
this.getValue = getValue;
this.gotValue = false;
}
/// <summary>
/// Non-lazy constructor.
/// </summary>
/// <param name="value"></param>
public Lazy(T value)
{
this.value = value;
this.gotValue = true;
}
/// <summary>
/// Get the value.
/// </summary>
public T Value
{
get
{
if (!this.gotValue)
{
this.value = getValue();
this.getValue = null; // no reason to hold on to reference
this.gotValue = true;
}
return this.value;
}
}
}
} |