2 writes to Y
System.Windows.Input.Manipulations (2)
System\Windows\Input\Manipulations\ManipulationSequence.cs (2)
715translation.Y = 0; 726this.cumulativeTranslation.Y = ForceFinite(this.cumulativeTranslation.Y);
9 references to Y
System.Windows.Input.Manipulations (9)
System\Windows\Input\Manipulations\ManipulationSequence.cs (7)
527this.cumulativeTranslation.Y - previousTranslation.Y, 536this.cumulativeTranslation.Y, 584translate.Y, 726this.cumulativeTranslation.Y = ForceFinite(this.cumulativeTranslation.Y); 900double oldAngle = Math.Atan2(oldVectorForRotationCalc.Y, oldVectorForRotationCalc.X); 901double newAngle = Math.Atan2(newVectorForRotationCalc.Y, newVectorForRotationCalc.X);
System\Windows\Input\Manipulations\PointF.cs (2)
78return new PointF(pt.X + offset.X, pt.Y + offset.Y); 102return new PointF(point.x - vector.X, point.y - vector.Y);