2 writes to Y
System.Windows.Input.Manipulations (2)
System\Windows\Input\Manipulations\ManipulationSequence.cs (2)
709translation.Y = 0; 720this.cumulativeTranslation.Y = ForceFinite(this.cumulativeTranslation.Y);
9 references to Y
System.Windows.Input.Manipulations (9)
System\Windows\Input\Manipulations\ManipulationSequence.cs (7)
521this.cumulativeTranslation.Y - previousTranslation.Y, 530this.cumulativeTranslation.Y, 578translate.Y, 720this.cumulativeTranslation.Y = ForceFinite(this.cumulativeTranslation.Y); 894double oldAngle = Math.Atan2(oldVectorForRotationCalc.Y, oldVectorForRotationCalc.X); 895double newAngle = Math.Atan2(newVectorForRotationCalc.Y, newVectorForRotationCalc.X);
System\Windows\Input\Manipulations\PointF.cs (2)
75return new PointF(pt.X + offset.X, pt.Y + offset.Y); 99return new PointF(point.x - vector.X, point.y - vector.Y);