2 writes to Y
System.Windows.Input.Manipulations (2)
System\Windows\Input\Manipulations\ManipulationSequence.cs (2)
715
translation.
Y
= 0;
726
this.cumulativeTranslation.
Y
= ForceFinite(this.cumulativeTranslation.Y);
9 references to Y
System.Windows.Input.Manipulations (9)
System\Windows\Input\Manipulations\ManipulationSequence.cs (7)
527
this.cumulativeTranslation.
Y
- previousTranslation.
Y
,
536
this.cumulativeTranslation.
Y
,
584
translate.
Y
,
726
this.cumulativeTranslation.Y = ForceFinite(this.cumulativeTranslation.
Y
);
900
double oldAngle = Math.Atan2(oldVectorForRotationCalc.
Y
, oldVectorForRotationCalc.X);
901
double newAngle = Math.Atan2(newVectorForRotationCalc.
Y
, newVectorForRotationCalc.X);
System\Windows\Input\Manipulations\PointF.cs (2)
78
return new PointF(pt.X + offset.X, pt.Y + offset.
Y
);
102
return new PointF(point.x - vector.X, point.y - vector.
Y
);