1 write to initialManipulationState
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\ManipulationSequence.cs (1)
969
this.
initialManipulationState
= new ManipulationState(timestamp);
1 reference to initialManipulationState
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\ManipulationSequence.cs (1)
970
this.currentManipulationState = this.
initialManipulationState
;