1 write to initialManipulationState
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\ManipulationSequence.cs (1)
969this.initialManipulationState = new ManipulationState(timestamp);
1 reference to initialManipulationState
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\ManipulationSequence.cs (1)
970this.currentManipulationState = this.initialManipulationState;