1 write to DesiredExpansionY
PresentationCore (1)
System\Windows\Input\InertiaExpansionBehavior.cs (1)
120behavior2D.DesiredExpansionY = (float)behavior._desiredExpansion.Y;
2 references to DesiredExpansionY
System.Windows.Input.Manipulations (2)
System\Windows\Input\Manipulations\InertiaExpansionBehavior2D.cs (2)
74/// <strong><see cref="DesiredExpansionY"/></strong> properties; 107/// <strong><see cref="DesiredExpansionY"/></strong> property when the inertia processor starts;