Implemented interface member:
property
SupportedManipulations
System.Windows.Input.Manipulations.ManipulationSequence.ISettings.SupportedManipulations
1 write to SupportedManipulations
PresentationCore (1)
System\Windows\Input\ManipulationLogic.cs (1)
445
_manipulationProcessor.
SupportedManipulations
= ConvertMode(_mode);
1 reference to SupportedManipulations
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\ManipulationProcessor2D.cs (1)
36
/// <strong><see cref="
SupportedManipulations
"/></strong> property. You can then