1 write to Value
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (1)
1352this.Value = value;
8 references to Value
System.Windows.Input.Manipulations (8)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (8)
798totalScale *= extrapolatedExpansion.Value / this.expansion.InitialValue; 809(float)extrapolatedTranslationX.Value, 810(float)extrapolatedTranslationY.Value, 843totalScale *= extrapolatedExpansion.Value / this.expansion.InitialValue; 847double previousExpansionValue = extrapolatedExpansion.Value - extrapolatedExpansion.Delta; 849scaleDelta = extrapolatedExpansion.Value / previousExpansionValue; 867(float)extrapolatedTranslationX.Value, 868(float)extrapolatedTranslationY.Value,