1 write to Value
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (1)
1339this.Value = value;
8 references to Value
System.Windows.Input.Manipulations (8)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (8)
794totalScale *= extrapolatedExpansion.Value / this.expansion.InitialValue; 805(float)extrapolatedTranslationX.Value, 806(float)extrapolatedTranslationY.Value, 839totalScale *= extrapolatedExpansion.Value / this.expansion.InitialValue; 843double previousExpansionValue = extrapolatedExpansion.Value - extrapolatedExpansion.Delta; 845scaleDelta = extrapolatedExpansion.Value / previousExpansionValue; 863(float)extrapolatedTranslationX.Value, 864(float)extrapolatedTranslationY.Value,