1 write to Value
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (1)
1340
this.
Value
= value;
8 references to Value
System.Windows.Input.Manipulations (8)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (8)
795
totalScale *= extrapolatedExpansion.
Value
/ this.expansion.InitialValue;
806
(float)extrapolatedTranslationX.
Value
,
807
(float)extrapolatedTranslationY.
Value
,
840
totalScale *= extrapolatedExpansion.
Value
/ this.expansion.InitialValue;
844
double previousExpansionValue = extrapolatedExpansion.
Value
- extrapolatedExpansion.Delta;
846
scaleDelta = extrapolatedExpansion.
Value
/ previousExpansionValue;
864
(float)extrapolatedTranslationX.
Value
,
865
(float)extrapolatedTranslationY.
Value
,