1 write to Value
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (1)
1336this.Value = value;
8 references to Value
System.Windows.Input.Manipulations (8)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (8)
791totalScale *= extrapolatedExpansion.Value / this.expansion.InitialValue; 802(float)extrapolatedTranslationX.Value, 803(float)extrapolatedTranslationY.Value, 836totalScale *= extrapolatedExpansion.Value / this.expansion.InitialValue; 840double previousExpansionValue = extrapolatedExpansion.Value - extrapolatedExpansion.Delta; 842scaleDelta = extrapolatedExpansion.Value / previousExpansionValue; 860(float)extrapolatedTranslationX.Value, 861(float)extrapolatedTranslationY.Value,