1 write to Value
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (1)
1336
this.
Value
= value;
8 references to Value
System.Windows.Input.Manipulations (8)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (8)
791
totalScale *= extrapolatedExpansion.
Value
/ this.expansion.InitialValue;
802
(float)extrapolatedTranslationX.
Value
,
803
(float)extrapolatedTranslationY.
Value
,
836
totalScale *= extrapolatedExpansion.
Value
/ this.expansion.InitialValue;
840
double previousExpansionValue = extrapolatedExpansion.
Value
- extrapolatedExpansion.Delta;
842
scaleDelta = extrapolatedExpansion.
Value
/ previousExpansionValue;
860
(float)extrapolatedTranslationX.
Value
,
861
(float)extrapolatedTranslationY.
Value
,