1 write to Value
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (1)
1339
this.
Value
= value;
8 references to Value
System.Windows.Input.Manipulations (8)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (8)
794
totalScale *= extrapolatedExpansion.
Value
/ this.expansion.InitialValue;
805
(float)extrapolatedTranslationX.
Value
,
806
(float)extrapolatedTranslationY.
Value
,
839
totalScale *= extrapolatedExpansion.
Value
/ this.expansion.InitialValue;
843
double previousExpansionValue = extrapolatedExpansion.
Value
- extrapolatedExpansion.Delta;
845
scaleDelta = extrapolatedExpansion.
Value
/ previousExpansionValue;
863
(float)extrapolatedTranslationX.
Value
,
864
(float)extrapolatedTranslationY.
Value
,