1 write to expansion
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (1)
632
this.
expansion
= Prepare(this.initialExpansion, "expansion");
13 references to expansion
System.Windows.Input.Manipulations (13)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (13)
541
this.
expansion
.GetVelocity(timeDelta));
638
this.
expansion
.ExtrapolationResult == ExtrapolationResult.Skip)
762
ExtrapolatedValue extrapolatedExpansion = GetExtrapolatedValueAndUpdateState(this.
expansion
, timeDelta);
786
if (this.
expansion
.ExtrapolationResult != ExtrapolationResult.Skip)
788
Debug.Assert(this.
expansion
.InitialValue > 0 &&
789
!double.IsInfinity(this.
expansion
.InitialValue) &&
790
!double.IsNaN(this.
expansion
.InitialValue), "Invalid initial expansion value.");
791
totalScale *= extrapolatedExpansion.Value / this.
expansion
.InitialValue;
831
if (this.
expansion
.ExtrapolationResult != ExtrapolationResult.Skip)
833
Debug.Assert(this.
expansion
.InitialValue > 0 &&
834
!double.IsInfinity(this.
expansion
.InitialValue) &&
835
!double.IsNaN(this.
expansion
.InitialValue), "Invalid initial expansion value.");
836
totalScale *= extrapolatedExpansion.Value / this.
expansion
.InitialValue;