11 references to PointF
System.Windows.Input.Manipulations (11)
System\Windows\Input\Manipulations\ManipulationSequence.cs (7)
29
private static readonly PointF ZeroPoint = new
PointF
(0, 0);
339
state.CurrentManipulatorSnapshot.Id + "\tChanged\t" + new
PointF
(state.CurrentManipulatorSnapshot.X, state.CurrentManipulatorSnapshot.Y));
483
state.Id + "\tAdded\t" + new
PointF
(state.InitialManipulatorSnapshot.X, state.InitialManipulatorSnapshot.Y));
868
VectorF newVectorFromOrigin = new
PointF
(pair.Value.CurrentManipulatorSnapshot.X, pair.Value.CurrentManipulatorSnapshot.Y) - averagePoint;
952
PointF pivotPoint = new
PointF
(settings.Pivot.X, settings.Pivot.Y);
1027
PointF result = new
PointF
(x / this.manipulatorStates.Count, y / this.manipulatorStates.Count);
1042
pair.Value.VectorFromManipulationOrigin = new
PointF
(
System\Windows\Input\Manipulations\PointF.cs (2)
78
return new
PointF
(pt.X + offset.X, pt.Y + offset.Y);
102
return new
PointF
(point.x - vector.X, point.y - vector.Y);
System\Windows\Input\Manipulations\VectorF.cs (2)
60
return new
PointF
(vector.x, vector.y);
181
return new
PointF
(point.X + vector.x, point.Y + vector.y);