1 implementation of Pivot
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\ManipulationProcessor2D.cs (1)
169public ManipulationPivot2D Pivot
14 references to Pivot
System.Windows.Input.Manipulations (14)
System\Windows\Input\Manipulations\ManipulationSequence.cs (14)
171&& (settings.Pivot != null) 172&& settings.Pivot.HasPosition; 697&& (settings.Pivot != null) 698&& settings.Pivot.HasPosition) 871? new VectorF(pair.Value.CurrentManipulatorSnapshot.X - settings.Pivot.X, pair.Value.CurrentManipulatorSnapshot.Y - settings.Pivot.Y) 949Debug.Assert(settings.Pivot != null, "don't call unless we have a settings.Pivot"); 950Debug.Assert(settings.Pivot.HasPosition, "don't call unless there's a settings.Pivot location"); 952PointF pivotPoint = new PointF(settings.Pivot.X, settings.Pivot.Y); 957if (dampen && !float.IsNaN(settings.Pivot.Radius)) 959torqueFactor = (float)Math.Min(1.0, Math.Pow(oldVector.Length / settings.Pivot.Radius, singleManipulatorTorqueFactor)); 1046? new VectorF(pair.Value.CurrentManipulatorSnapshot.X - settings.Pivot.X, pair.Value.CurrentManipulatorSnapshot.Y - settings.Pivot.Y)