1 write to x
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\PointF.cs (1)
25this.x = x;
7 references to x
System.Windows.Input.Manipulations (7)
System\Windows\Input\Manipulations\PointF.cs (7)
38return new VectorF(point.x, point.y); 87return new VectorF(point1.x - point2.x, point1.y - point2.y); 99return new PointF(point.x - vector.X, point.y - vector.Y); 107get { return x; } 139return (x.GetHashCode() ^ y.GetHashCode()); 151x,