1 write to x
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\PointF.cs (1)
24this.x = x;
7 references to x
System.Windows.Input.Manipulations (7)
System\Windows\Input\Manipulations\PointF.cs (7)
37return new VectorF(point.x, point.y); 86return new VectorF(point1.x - point2.x, point1.y - point2.y); 98return new PointF(point.x - vector.X, point.y - vector.Y); 106get { return x; } 138return (x.GetHashCode() ^ y.GetHashCode()); 150x,