1 write to x
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\PointF.cs (1)
25
this.
x
= x;
7 references to x
System.Windows.Input.Manipulations (7)
System\Windows\Input\Manipulations\PointF.cs (7)
38
return new VectorF(point.
x
, point.y);
87
return new VectorF(point1.
x
- point2.
x
, point1.y - point2.y);
99
return new PointF(point.
x
- vector.X, point.y - vector.Y);
107
get { return
x
; }
139
return (
x
.GetHashCode() ^ y.GetHashCode());
151
x
,