2 writes to PreviousValue
System.Windows.Input.Manipulations (2)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (2)
963state.PreviousValue = resultValue; 1240this.PreviousValue = this.InitialValue;
3 references to PreviousValue
System.Windows.Input.Manipulations (3)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (3)
930return new ExtrapolatedValue(state.PreviousValue, 0, state.PreviousValue - state.InitialValue, ExtrapolationResult.Stop); 958resultValue - state.PreviousValue,