12 references to Skip
System.Windows.Input.Manipulations (12)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (12)
635
if (this.translationX.ExtrapolationResult == ExtrapolationResult.
Skip
&&
636
this.translationY.ExtrapolationResult == ExtrapolationResult.
Skip
&&
637
this.orientation.ExtrapolationResult == ExtrapolationResult.
Skip
&&
638
this.expansion.ExtrapolationResult == ExtrapolationResult.
Skip
)
663
if (state.ExtrapolationResult != ExtrapolationResult.
Skip
)
786
if (this.expansion.ExtrapolationResult != ExtrapolationResult.
Skip
)
831
if (this.expansion.ExtrapolationResult != ExtrapolationResult.
Skip
)
919
if (state.ExtrapolationResult == ExtrapolationResult.
Skip
)
921
return new ExtrapolatedValue(state.InitialValue, 0, 0, ExtrapolationResult.
Skip
);
1217
public ExtrapolationResult ExtrapolationResult = ExtrapolationResult.
Skip
;
1237
this.ExtrapolationResult = double.IsNaN(this.InitialVelocity) ? ExtrapolationResult.
Skip
: ExtrapolationResult.Continue;
1285
Debug.Assert(this.ExtrapolationResult == ExtrapolationResult.
Skip
);