2 writes to desiredDeceleration
System.Windows.Input.Manipulations (2)
System\Windows\Input\Manipulations\InertiaTranslationBehavior2D.cs (2)
50
() => { this.
desiredDeceleration
= value; this.desiredDisplacement = float.NaN; },
87
() => { this.desiredDisplacement = value; this.
desiredDeceleration
= float.NaN; },
3 references to desiredDeceleration
System.Windows.Input.Manipulations (3)
System\Windows\Input\Manipulations\InertiaTranslationBehavior2D.cs (3)
44
get { return this.
desiredDeceleration
; }
49
() => value == this.
desiredDeceleration
,
169
if (float.IsNaN(this.
desiredDeceleration
) && float.IsNaN(this.desiredDisplacement))