2 writes to X
System.Windows.Input.Manipulations (2)
System\Windows\Input\Manipulations\ManipulationSequence.cs (2)
704translation.X = 0; 718this.cumulativeTranslation.X = ForceFinite(this.cumulativeTranslation.X);
9 references to X
System.Windows.Input.Manipulations (9)
System\Windows\Input\Manipulations\ManipulationSequence.cs (7)
519this.cumulativeTranslation.X - previousTranslation.X, 528this.cumulativeTranslation.X, 576translate.X, 718this.cumulativeTranslation.X = ForceFinite(this.cumulativeTranslation.X); 893double oldAngle = Math.Atan2(oldVectorForRotationCalc.Y, oldVectorForRotationCalc.X); 894double newAngle = Math.Atan2(newVectorForRotationCalc.Y, newVectorForRotationCalc.X);
System\Windows\Input\Manipulations\PointF.cs (2)
74return new PointF(pt.X + offset.X, pt.Y + offset.Y); 98return new PointF(point.x - vector.X, point.y - vector.Y);