1 write to Orientation
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\ManipulationSequence.cs (1)
1559
Orientation
= orientation;
5 references to Orientation
System.Windows.Input.Manipulations (5)
System\Windows\Input\Manipulations\ManipulationSequence.cs (5)
206
return GetVelocity(this.history, (item) => AdjustOrientation(item.
Orientation
, firstSample.
Orientation
));
231
return CalculateMovingAverage(this.smoothing, delegate(ManipulationState item) { return item.
Orientation
; }, 0.0f);
448
this.currentManipulationState.
Orientation
, timestamp);
984
this.initialManipulationState.Expansion + "\t" + this.initialManipulationState.
Orientation
);