1 write to Orientation
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\ManipulationSequence.cs (1)
1558
Orientation
= orientation;
4 references to Orientation
System.Windows.Input.Manipulations (4)
System\Windows\Input\Manipulations\ManipulationSequence.cs (4)
205
return GetVelocity(this.history, (item) => AdjustOrientation(item.
Orientation
, firstSample.
Orientation
));
230
return CalculateMovingAverage(this.smoothing, delegate(ManipulationState item) { return item.
Orientation
; }, 0.0f);
447
this.currentManipulationState.
Orientation
, timestamp);