2 writes to processorState
System.Windows.Input.Manipulations (2)
System\Windows\Input\Manipulations\ManipulationSequence.cs (2)
506this.processorState = ProcessorState.Manipulating; 567this.processorState = ProcessorState.Waiting;
8 references to processorState
System.Windows.Input.Manipulations (8)
System\Windows\Input\Manipulations\ManipulationSequence.cs (8)
122if (this.processorState != ProcessorState.Waiting) 142if (this.processorState != ProcessorState.Waiting) 397if (this.processorState != ProcessorState.Waiting && currentManipulatorCount > 0 && this.history.Count > 0) 425Debug.Assert(this.processorState == ProcessorState.Manipulating, "Wrong state."); 503if (this.processorState == ProcessorState.Waiting) 553if (this.processorState == ProcessorState.Waiting) 635if (this.processorState == ProcessorState.Waiting) 660Debug.Assert(this.processorState == ProcessorState.Manipulating, "Invalid state.");