2 writes to processorState
System.Windows.Input.Manipulations (2)
System\Windows\Input\Manipulations\ManipulationSequence.cs (2)
513this.processorState = ProcessorState.Manipulating; 574this.processorState = ProcessorState.Waiting;
8 references to processorState
System.Windows.Input.Manipulations (8)
System\Windows\Input\Manipulations\ManipulationSequence.cs (8)
123if (this.processorState != ProcessorState.Waiting) 143if (this.processorState != ProcessorState.Waiting) 404if (this.processorState != ProcessorState.Waiting && currentManipulatorCount > 0 && this.history.Count > 0) 432Debug.Assert(this.processorState == ProcessorState.Manipulating, "Wrong state."); 510if (this.processorState == ProcessorState.Waiting) 560if (this.processorState == ProcessorState.Waiting) 642if (this.processorState == ProcessorState.Waiting) 667Debug.Assert(this.processorState == ProcessorState.Manipulating, "Invalid state.");